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Have A Super Monkey Ball Christmas
Sega says Happy Holidays with a couple of holiday wallpapers and some new screens from the upcoming Wii Balance Board title Super Monkey Ball: Step & Roll. As far as I am concerned, there is nothing near as festive as monkeys. There isn’t one holiday that couldn’t be enhanced by an injection of these lovable…
By Mike Fahey Published December 15, 2009 - Uncategorized
Army of Two: The 40th Day Preview: They’re Better, We’re Best
Co-op shooter gaming is now so common that it can no longer be a selling point on its own. So what does the new 2010-scheduled Army of Two have to offer? Finally playing the game unsupervised, Kotaku learned things. Michael McWhertor and I had both seen the game multiple times and, to honest, the somewhat…
By Stephen Totilo Published December 15, 2009 - Uncategorized
EverQuest Launches Its Sixteenth Expansion
EverQuest players venture into the undiscovered underground of Norrath today with the launch of EverQuest Underfoot, the game’s 16th expansion, which adds new areas, master tradeskilling, and an achievement system to the 10-year-old MMO. EverQuest Underfoot, available today at EverQuest.com for $39.99, substantially adds to Norrathian real estate by going deeper underground than ever before.…
By Mike Fahey Published December 15, 2009 - Uncategorized
Robotic Hamsters Get Real Activision Games
Activision takes on EA’s Littlest Pet Shop with games based on Zhu Zhu Pets, robotic hamster toys with a life of their own. How was I unaware of robotic hamster toys? Zhu Zhu Pets are, apparently, one of the hottest toys of the holiday season, and I should probably count myself fortunate that I was…
By Mike Fahey Published December 15, 2009 - Uncategorized
Kotaku’s Look At 2010 Starts Now*
Whoever said that gamers are always looking to the future might as well be guest-editing Kotaku this week, because we are ignoring the final two weeks of 2009 to begin our look at… 2010. It’s not that we don’t like 2009. It was a fine year of gaming, one that we’ll get around to reviewing…
By Stephen Totilo Published December 15, 2009 - Uncategorized
EA No Longer A Focus For id’s Rage
EA’s involvement with id Software‘s combination first-person shooter/racer Rage has come to an end, with publishing duties acquired by id’s new parent company ZeniMax Media. EA and id first announced a publishing partnership for Rage during E3 2008, but much has changed since that event, including id being acquired by Bethesda Softworks parent company ZeniMax…
By Mike Fahey Published December 15, 2009 - Uncategorized
Harlequin Presents: Hidden Object Of Desire
Her heart fluttered as the shirtless fireman’s strong hand closed over hers, his chest heaving against her while he guided her mouse pointer to Harlequin Presents: Hidden Object of Desire, the first game based on the popular romance novel series. Harlequin Enterprises, one of the world’s leading publishers of women’s fiction, and Big Fish Games…
By Mike Fahey Published December 15, 2009 - Uncategorized
Heavy Rain To Introduce Delayed Trophies, Solve Common Achievement Problem
In the interest of establishing a mood and not having it ruined by a Trophy alert, the developers of 2010 PlayStation 3 game Heavy Rain have been authorized by Sony to do something new. Heavy Rain will have Trophies. But you won’t be told that you earned them until the breaks between the game’s chapters.…
By Stephen Totilo Published December 15, 2009 - Uncategorized
Talk Amongst Yourselves
Today’s TAY imagines the console wars (or duels) made real. Imagine if you had to physically fight this stuff out? Oh, keep it peaceful and keep your gaming conflicts in TAY, please. Confused about commenting on Kotaku? Read our FAQ.
By Stephen Totilo Published December 15, 2009 - Uncategorized
I Am In America
To: Crecente From: Ashcraft RE: What Elevators Teach Us And horribly jet lagged. Very very jet lagged. Long flight, cranky baby. But glad to be back in Texas! So far, we went to the supermarket and looked at all the different kinds of cereal. It’s nice to be in a place that considers cereal a…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Square Enix Launches Virtual Money You Can Really Buy
Square Enix is the latest company to launch its own virtual monetary denomination, the Square Enix Crysta. One Crysta is the equivalent to one Japanese yen, and with the yen stronger than the U.S. dollar, that means the Square Enix Crysta is more valuable than Uncle Sam’s greenbacks. The Crysta can be purchased in six…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
The Biggest Selling Games on Amazon Japan In 2009
The year may not be over, but that doesn’t mean it’s too early for Best of 2009 lists. Amazon Japan has crunched data and has the ten best selling video game titles this year. 10. DISSIDIA FINAL FANTASY 9. Ryu Ga Gotoku 3 8. Resident Evil 5 7. Wii Fit Plus (software only) 6. Wii…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
A Week In Comments
No, I’d Say Mrs. Woods Now Owns Them Comment by: RawrSpoon Nominated by: Ackers I heard he cheated with his wife with NINE women. Now this really asks the question. Did he play *puts on glasses* the back nine holes? YEEEEEEEEEEAAAAAAAAAAAAAAHHHHH… No Non-Gamers Allowed Comment by: Tevor_the_Third Nominated by: 天 I can understand the notion…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Square Enix Ships A Million Copies of Final Fantasy XIII
On December 17, Final Fantasy XIII will be released only on the PS3 in Japan. A million copies have been shipped for launch. After that initial shipment, another 150,000 copies will be shipped for launch, followed by another 150,000 for the following weekend. A grand total of 1.3 million will be available for purchase during…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Star Ocean The Last Hope PS3 Has “Additional Characters”
It’s become a pattern: Game is released on the Xbox 360. Time passes and said game is then released on the PS3 with extra content and extra characters. Star Ocean 4 is no exception. Star Ocean The Last Hope, it has been previously announced, is truly international. Along with both English and Japanese, the game…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Spoiling Modern Warfare 2 for Michelle Rodriguez
A spoiler is a spoiler. Doesn’t matter if it’s big or small. Or if you are a Hollywood actor. A spoiler is a spoiler. And if you haven’t played through MW 2 yet, this is a spoiler for you, too. While Michelle Rodriguez isn’t appearing in Avatar, she’s doing other things — playing video games!…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Xbox 360 Game Announced On Anime Boobs
This actually could be a first. Comic erotic game W.L.O. Sekai Renai Kikou (World Love Organization) was released on personal computers this past March by Japanese developer Akabei Soft2. An Xbox 360 port has been announced. On breasts. The text reads: “Celebrate! Xbox 360 Port Decided!!” Akakei Soft2 announcing game on character’s breasts? Talk about…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Nintendo Patents “Zii” In Japan [Update]
Zii? Like “Wii” with a “Z”? Japan’s Nintendo Co., Ltd. filed a trademark on October 30, 2009 for “Zii”. The trademark recently popped up on the Japanese trademark database. The filing, which covers video games and electronic devices, contains little information. Wonder what it could be. Update: Looks like Nintendo is attempting to block the…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
Must Be Fate, New Resonance of Fate Screens
Resonance of Fate, from developer tri-Ace, is a role-playing-game set in a future in which climate changes have forced humans to build an enormous air purifier. The game features a time-based battle attack system. Have a look at these new screens of 70-year-old “Enquirer of Knowledge” Antorion, gothy Veronique, fashionista Garigerrnon and the curvy Barbarella.…
By Brian Ashcraft Published December 15, 2009 - Uncategorized
GOD EATER Lets Players Dine On Custom Bullets And Bikinis
From the looks of it, GOD EATER is Namco’s take on Capcom’s Monster Hunter. A game that looks to borrow so heavily from the MH franchise really needs to create its own identity as a PSP title. What better way to do that than via customized bullets and customized clothes. The “Bullet Edit” feature allows…
By Brian Ashcraft Published December 15, 2009