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UncategorizedSee “Master Chief’s” Face In A…Mobile Phone Commercial
In this commercial for Samsung’s new Galaxy S phone, a guy who looks a lot like Halo’s Master Chief runs like a scared little girl, then jumps in a flying crayfish and takes his helmet off. Sounds bizarre, and it is, but watch the commercial and everything written above actually happens. This isn’t an ad…
By Luke Plunkett Published August 24, 2010 - Uncategorized
See You Next Year GamesCom, It Was a Blast
As seen on our way out of GamesCom 2010.
By Brian Crecente Published August 23, 2010 - Uncategorized
Gaming As A 1980’s Music Video
As seen this weekend during Gamescom 2010.
By Mike Fahey Published August 23, 2010 - Uncategorized
No Guest Stars Or Polls Today
Sorry folks. We were working with some people, and then their people’s people, and it just couldn’t come together in time. Which sucks, because I hear Mer-Man from Masters of the Universe had a hell of a poll idea. That leaves me with the obligation to provide my one anecdote for the day. How about…
By Owen Good Published August 23, 2010 - Uncategorized
Monday Night Combat Update Shortens Crossfire Wait
Not “patched,” remember? Monday Night Combat carries a “Live Update System” that allows it to tune settings without rolling a full patch through the time-consuming certification channels. Here’s what you get: • Time between Crossfire matches (the competitive multiplayer arena) has been shortened to 45 seconds from 60 seconds. • The minimum number of players…
By Owen Good Published August 23, 2010 - Uncategorized
A Very Brief Look At Crackdown 2: Project Sunburst
During Micorosft’s press event at Gamescom last week, I got a very brief look at Crackdown 2: Project Sunburst, a tower defense game with a real-world twist that doesn’t have much to do with Crackdown, aside from the ducks. Gizmodo gave us a brief look at Crackdown 2: Project Sunburst last week, and they pretty…
By Mike Fahey Published August 23, 2010 - Uncategorized
Sony Considers ‘Online Pass’ For MLB The Show
Sony’s European president said the company is “broadly supportive” of measures like EA Sports’ Online Pass – which enables online features through a one-use code free in retail copies – and is considering them for titles like MLB The Show. “On the principle of making online portions of the game available or unlocked from the…
By Owen Good Published August 23, 2010 - Uncategorized
Beware The Ghost Writer
To: Ashcraft From: Brian Totilo Crecente Re: Welcome Back! Why, hello there, fellow Brian. Man, my flight from Germany was eventful, but I am so glad that we had Totilo working at Kotaku last week. Golly, he sure wrote some great posts about David Hasselhoff and Playboy magazines. You’d think that’s what we hired him…
By Stephen Totilo Published August 23, 2010 - Uncategorized
Lessons From The Medal Of Honor Beta
If not for you fine Medal of Honor beta testers, we would’t be able to shoot a bullet through the opening between a guy’s legs in the final game. We can thank you for other things as well, brave testers. An EA man explains on the PlayStation blog how the developers of his company’s next…
By Stephen Totilo Published August 23, 2010 - Uncategorized
Forty-Five Minutes As A Bunny-Loving Guild Wars 2 Necromancer
In my 45 minutes with Guild Wars 2 I saved a fortress from centaur attack, rescued some villagers, saved a farm from bandits, watered several other players, gained the admiration of meat eaters everywhere, and corralled bunny rabbits. Guild Wars 2 was the game I was looking forward to seeing the most at Gamescom 2010,…
By Mike Fahey Published August 23, 2010 -
UncategorizedThis Motorcycle Game Looks a Little Pricey
We found this motorcycle game over at the Motorcycle Association’s booth at GamesCom last week. The game was set up on an actual motorcycle and appeared to require the player to use the throttle, shift, breaking and of course steering as if they were really riding a bike. The graphics weren’t that impressive, but it…
By Brian Crecente Published August 23, 2010 - Uncategorized
PAX Is Our Next Event
Where in the world is Kotaku headed next? With half of our team back from Germany and Gamescom 2010 we will stay put only briefly. Next week, we hit PAX in Seattle. Specifically, I will be hitting PAX. The show starts a week from Friday on September 3 and runs through Sunday. Will I find…
By Stephen Totilo Published August 23, 2010 - Uncategorized
Playing With The Force Unleashed II’s Jedi Mind Tricks and Limb Lopping
I loved the original Star Wars: The Force Unleashed when it came out, but it was not without its issues. There were problems with using the force to grab the object you wanted to grab, a deep upgrade system that was perhaps a bit too complicated and some infuriating level design. But I played through…
By Brian Crecente Published August 23, 2010 - Uncategorized
James Bond 007: Blood Stone Looking Smarter, Better, Bonder
The last time I saw James Bond 007: Blood Stone in action, I wasn’t convinced. Something, some hard-to-define Bond quality was missing. But developer Bizarre Creations may have won me over with my second look at Blood Stone. The developer of the new, Daniel Craig-starring James Bond video game brought two new levels with it…
By Michael McWhertor Published August 23, 2010 - Uncategorized
iTunes Chart Topper: Dysentery Returns
The iPhone version of The Oregon Trail brings its own beloved brand of interactive illness to this week’s chart. Plus: more top-ranked iPhone and iPad zombie games than ever before. Here’s the full list of games for both platforms: iPhone Position Title Price Weeks Last Week 1 Angry Birds (Clickgamer.com) $0.99 17 2 2 Madden…
By Stephen Totilo Published August 23, 2010 - Uncategorized
The One Thing I’d Change About Resident Evil 5’s Move Controls
What would I change about Resident Evil 5’s PlayStation Move controls? I’d stop staring at Sheva so much. Brian Ashcraft and Stephen Totilo have already played Resident Evil 5 with Sony’s new Move controller, and for the most part I agree with their conclusions: It does feel better than the standard controller, with only one…
By Mike Fahey Published August 23, 2010