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Why Are These Pokemon Words Offensive?
Yesterday, a list of naughty words that can be entered in Pokemon: Black and White surfaced. Some of the words might be easy for Westerners to understand why they are considered offensive. Other words, less so. Like with most languages, Japanese has an array of colorful terms for bodily functions and genitalia. That doesn’t mean…
By Brian Ashcraft Published October 19, 2010 - Uncategorized
Bulletstorm’s Action Figure Gets The Boots Right
Bulletstorm is an upcoming shooter that will have the words “Epic Games” and “Electronic Arts” on the front of the box. Which means not only men with guns, but action figures, too. Oh, and giant feet. Grayson Hunt is the star of the game, and also the subject of this figure, designed by NECA and…
By Luke Plunkett Published October 19, 2010 -
UncategorizedWatch The Opening Of Persona Developer’s Upcoming Game
Exploring death in dreams. Upcoming role-playing game “Catherine” is the latest title from Persona developer Atlus, and it looks to be anything but typical. The title features anime from Studio 4C (Mind Game, Tekkon Kinkreet, etc). This isn’t Studio 4C’s first venture into gaming; the company has worked on titles like Rogue Galaxy and Lunar…
By Brian Ashcraft Published October 19, 2010 - Uncategorized
By The People, For The People
Since “Basically Everyone” is, well, basically everyone, that’s all of our signatures on that thing. Considering the timing of the delay, thanks for keeping it so civil! As seen on This Is The Internet, via Gamefreaks
By Luke Plunkett Published October 19, 2010 - Uncategorized
A Week In Comments
Fallout: New Vegas’ First DLC Will Be Xbox-Exclusive Comment by: meteora3255 Nominated by: Joe Why is this making everyone so angry. Back in my day we had a console war that many didn’t survive. And right after that another. There were third-party exclusives that each side fought tooth-and-nail to defend. There was no crying, this…
By Brian Ashcraft Published October 19, 2010 - Uncategorized
An Illustrated Guide To World Of Warcraft’s Scammers
Being a place where fools and money meet, World of Warcraft is as prone to scammers and swindlers as anywhere else on this planet (or any other planet). This handy chart shows just how prone it is. From power-levelling to gold scams, it’s an informative scroll for anyone who’s ever wondered what kind of money…
By Luke Plunkett Published October 19, 2010 - Uncategorized
Mother 4 In Development (By Fans, Not Nintendo)
The Mother series, known in the West as Earthbound, are some of the best games to ever grace a Game Boy. They’re so good, in fact, that Nintendo of America wants nothing to do with them. Despite years of asking, demanding and then begging for the third game in the series – never released outside…
By Luke Plunkett Published October 19, 2010 -
UncategorizedYou Can’t Beat This Starcraft AI
Beating the computer at Starcraft can be tough enough as it is, but let university programmers at the AI and it becomes almost invincible The AIIDE 2010 StarCraft AI Competition, held last week at the University of California, pitted 28 teams against each other in a battle to produce the toughest artificial intelligence. There were…
By Luke Plunkett Published October 19, 2010 - Uncategorized
Welcome Back, Kotter
What did I do during my week-long vacation? Nothing much, but it’s the topic that will kick off tonight’s open thread in which we smarmily question “How is this news?” My days off from Kotaku—minus having to write up a Castlevania: Lords of Shadow review and field a few calls from EIC Brian Crecente—were uneventful…
By Michael McWhertor Published October 18, 2010 -
UncategorizedFinal Fantasy XIV MMO Log Four: Pancake Week Ends With A Bang
It’s the fourth week of my four-week feast of Final Fantasy XIV, and my jaws are seriously getting tired. Kotaku’s MMO reviews are a multi-part process. Rather than deliver day one reviews based on beta gameplay, we play the game for four weeks before issuing our final verdict. Once a week we deliver a log…
By Mike Fahey Published October 18, 2010 -
UncategorizedWhat’s New In The Incident 1.2?
Big Bucket Software’s The Incident—one of my favorite iPhone games of 2010—has graduated to version 1.2, adding dozens of new items and features, like the option to turn your iPhone into a dedicated controller for the iPad version. The newly updated The Incident also adds retina display and Game Center support, for anyone with an…
By Michael McWhertor Published October 18, 2010 - Uncategorized
Report: FarmVille ‘Breaks’ Facebook Privacy Rules, Sends Personal Info To Ad Firms
Dozens of Facebook applications, including Zynga’s wildly popular casual games FarmVille, Mafia Wars and FrontierVille, transmit user data in violation of the social network’s privacy settings, according to a new report from the Wall Street Journal. The WSJ‘s investigation finds that apps like FarmVille have been transmitting identifying information to “dozens of advertising and Internet…
By Michael McWhertor Published October 18, 2010 -
UncategorizedThe LEGO Metal Slug Hauls Some Serious Ass
This LEGO-fied version of the infamous Metal Slug from SNK’s series of the same name is more than just a rad brick-based recreation of the tank. It features amazing handling. Peer “mahjqa” Kreuger, the creator of the Metal Slug inspired “Metal Grudge,” calls it “pretty much a sportscar tank.” He’s not kidding. Watch how well…
By Michael McWhertor Published October 18, 2010 -
UncategorizedEight Minutes Of Yakuza Vs. Zombies (And *So* Much More)
Sega’s next entry in its popular Yakuza (nee Ryu ga Gotoku) series pits its cast of Japanese gangsters—and hostesses!—against the living dead, resulting in total madness. Want proof? Here’s eight minutes’ worth of Yakuza: Of The End. In addition to ridiculous amounts of zombie slaying, the requisite Yakuza mini-games appear to be intact. There’s ping-pong,…
By Michael McWhertor Published October 18, 2010 - Uncategorized
Shooting
To: Ash From: Crecente Re: Is US$23 A Lot For A Pumpkin? I spent a big chunk of today playing light games on the Playstation Move. Kinda fun, but also kinda not as reactive as I had hoped they would be. Here’s what you missed: MicroBots Is Like Space Invaders Inside Your Guts Here’s How…
By Brian Crecente Published October 18, 2010 - Uncategorized
Command & Conquer Lives On As One Of EA’s Visceral Games
The studio best known for making Dead Space and Dante’s Inferno is expanding, welcoming more developers—and more than just action adventure games—into its fold, including EA’s venerable Command & Conquer strategy game series. Electronic Arts senior VP and group general manager Nick Earl tells Gamasutra that more games, including the Command & Conquer title that’s…
By Michael McWhertor Published October 18, 2010 - Uncategorized
Japanese Sales Charts Are Pokemon Black & White & Red Dead All Over
Nintendo’s Pokemon Black and Pokemon White enjoy another first place showing in Japan this week, nearly another quarter million copies sold to Nintendo DS owners overseas. The monster hunting game easily takes down newcomer Red Dead Redemption in Japan. But Rockstar Games’ wild west adventure moved a very respectable 97,000 copies in Japan this past…
By Michael McWhertor Published October 18, 2010 -
UncategorizedTrine 2 Coming To A Trio Of Platforms
Atlus releases a new gameplay trailer to celebrate the big reveal of the three platforms Frozenbyte’s Trine 2 is coming to next spring: PC, PlayStation Network, and Xbox Live Arcade. The original Trine is a gorgeous physics platformer in which the player switches between three different character classes: knight, wizard, and thief. Trine 2 is…
By Mike Fahey Published October 18, 2010 - Uncategorized
Win Some Amazing Fable III Shirts and Books
Here’s a fun one day contest: Tomorrow we will be selecting ten random winners to receive a neat Fable III t-shirt and a copy of the book Fable: The Balverine Order. The LevelUpWear-designed shirt will be a randomly selected Fable III design, size medium. The book comes with a special code to unlock an exclusive…
By Brian Crecente Published October 18, 2010 -
CultureHow To Beat Demon’s Souls In Under An Hour
It took me more than forty hours to play through From Software’s dark dungeon crawler Demon’s Souls, which now seems rather foolish, after having watched someone sprint through the role-playing game in less than an hour. Japanese Demon’s Souls player “alternalw” puts the run into speed run with this ultra fast completion of the PlayStation…
By Michael McWhertor Published October 18, 2010