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The Next Soulcalibur Is Already Under Development
Namco producer Katsuhiro Harada and the new Soulcalibur director Daishi Odashima confirmed yesterday that the latest offering in the venerable fighting series is under development. That image accompanied a tweet from Odashima saying “SC is back!” on Christmas Eve; Harada followed late last night with “Soul Calibur is back!!” We’ll take that as confirmation. No…
By Owen Good Published December 26, 2010 - Uncategorized
The Week in Review: What Goes Around Comes Around
With just seven days left on the calendar, we’ll soon begin the retrospectives on 2010, but let’s start first with a week in which the news took no holiday. Totilo kicked things off with two profiles of those who drove the games discussion of in ways you may not have noticed: Greg LoPiccolo, of Harmonix,…
By Owen Good Published December 26, 2010 - Uncategorized
GameStop Accepting Nintendo 3DS Preorders
Happy Boxing Day. A little birdie told us that GameStop is now accepting preorders for the Nintendo 3DS, taking a $50 deposit to reserve the device. We confirmed this with a call to our local store, but be sure to check yours. The Nintendo 3DS is due for a March release in North America.
By Owen Good Published December 26, 2010 - Uncategorized
Weekend Talk Amongst Yourselves
Get what you wanted for Christmas? Get what you didn’t want? More importantly, what did you give? If you gave or got a Nintendo 64, welcome to 1996! And to TAY, Kotaku’s official open thread. kaploy9 is the weekend winner of the #taypics derby. There are six chances each week to get your handiwork featured.…
By Owen Good Published December 26, 2010 - Uncategorized
Headphones
By Luke Plunkett Published December 26, 2010 -
UncategorizediPhone’s Lara Croft and the Guardian of Light Is a Spectacular Action Shooter
I was a big fan of Lara Croft and the Guardian of Light when it came to consoles and, it turns out, I’m just as big a fan of the iPhone version. The game translates surprisingly well, using twin digital thumbsticks to let players control Croft’s movements and in which direction she fires her twin…
By Brian Crecente Published December 25, 2010 -
UncategorizedMarty McFly’s Actor Infuses His Voice With ‘Artificial Nervousness’
Here’s the demo reel for A.J. LoCascio, whose dead-ringer Marty McFly voice highlights the Back to the Future game now out for PC. LoCascio gets into character by remembering how he’d ask a girl out in high school. “If I was asking out a girl, I would sound too much like Marty and it was…
By Owen Good Published December 25, 2010 - Uncategorized
Big Monsters! Big Robots! Japan Loves It!
Threequels dominate Japan’s video game sales charts this week with the latest Monster Hunter, the latest Gundam game and the latest soccer RPG from Professor Layton game makers Level 5 sitting atop the list of newest bestsellers. Nothing could dethrone current champ Monster Hunter Portable 3rd for the PSP, which moved another half-million copies to…
By Michael McWhertor Published December 25, 2010 - Uncategorized
Everything Your New iPad Needs Right Now
Well, weren’t you a good boy and/or girl this year! That iPad’s going to be your favorite new toy no matter what, but here’s how to squeeze the most out of it from day one. Step One I’ll assume you’ve successfully removed the iPad from its box, yes? Good. You’re a natural! Now trot on…
By Brian Barrett Published December 25, 2010 -
UncategorizedThe Legend Of Minecraft: A Link To The Past
Kotaku reader and Minecraft player Roman DeNu delivers a retro gaming Christmas present, completely recreating the over world from The Legend of Zelda: A Link to the Past with the building blocks Notch provided. Who wants a video walkthrough? This is an excellent example of what folks with too much free time and a deep…
By Mike Fahey Published December 25, 2010 -
UncategorizedThe Rocking Chair Controller, The Buckets Of Water Controller
Students at New York University’s Interactive Telecommunications Program weren’t trying to make video games when they found ways to use a rocking chair or two buckets full of water as controllers. They didn’t make games. They made tech art that I want to play. While I scoffed at the inflatable rubber boat that I recently…
By Stephen Totilo Published December 25, 2010 - Uncategorized
Marvel vs Capcom vs…Scott Pilgrim?
By Master Angel, as seen on HeroChan
By Luke Plunkett Published December 25, 2010 - Uncategorized
Try Not To Get Eaten By Giant Ants Today
Developer Vicious Cycle and D3Publisher helpfully remind the people of the world that a festive holiday hat doesn’t make the giant ants from Earth Defense Force: Insect Armageddon any less likely to kill you.
By Mike Fahey Published December 25, 2010 -
ReviewsReview: XtendPlay Works For Extended Gaming Sessions
Game for thirty minutes or so with a regular controller, and you’ll be fine. But gaming for hours on end, and you might get hand cramps or sore arms. XtendPlay is here to help. Specs Price: US$19.99 Platform: Xbox 360 or PS3 What’s in the box: XtendPlay. The Basics XtendPlay comes in two flavors: green…
By Brian Ashcraft Published December 25, 2010 - Uncategorized
A Video Gamers’ Christmas
It was the winter of 1980. My brother and I, wrapped in blue robes, ran down the stairs to be greeted by a brand new Atari 2600 and bevy of games under the tree. It was my first Gamer’s Christmas. What was yours? Since that cold Maryland winter 30 years ago I’ve had many other…
By Brian Crecente Published December 25, 2010 -
UncategorizedThere Are No Silent Nights When Santa Rides A Tank
‘Twas the night before Christmas, and all through the house, not a creature was stirring, not even…Santa’s Second World War-vintage self-propelled gun? This is a Christmas greeting from Wargaming, developers of the amusing World of Tanks. So, yeah, the reindeer are out, replaced by tanks. Few games, or developers, could pull this off without it…
By Luke Plunkett Published December 25, 2010 - Uncategorized
Making Games Accessible For All Shapes And Sizes
You may never have stopped to consider how a developer tailors their game to suit the needs of a disabled gamer. You really should, though, it’s fascinating stuff. Valve, developers of Half-Life and Team Fortress, have shared with Gamasutra the lengths to which they go to ensure as many people can enjoy their games as…
By Luke Plunkett Published December 25, 2010 -
UncategorizedFinally, Some Realistic Video Game Hair
You know how EVE Online has an amazing new character creation utility? The cutting-edge technology doesn’t end there. It extends past the face, to flowing locks and beyond to…pretty dresses. It’s strange, and slightly shameful, that games have for so long been able to model guns, and cars, and grass, and smoke and fire so…
By Luke Plunkett Published December 24, 2010