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Final Fantasy XIII-2 Has Transforming Moogles, Recruitable Monsters and Rap
I’ve always thought that Final Fantasy XIII didn’t get a fair shake. Admittedly, it was an overwhelmingly linear journey—player agency wasn’t topmost among the priorities incorporated into its development. But it was an extraordinarily intentional game; nothing about it ever felt accidental or unplanned. It did a few things, but it did them exceedingly well:…
By Drew Cohen -
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