The Halo 4 Warthog Will Debut in Forza 4, But You Can't Drive It

One of the biggest surprises of this weekend's Halofest celebration of all things Halo here in Seattle is the news that Halo 4's Warthog will make its interactive debut this year, in a non-Halo game.

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The new Warthog will appear in the interactive car-ogling garage mode of this fall's Forza 4. The series' lead creator, Dan Greenwalt showed the vehicle off during a press-preview event on Thursday night in Seattle, the evening before the Halo celebration would open to the public. Greenwalt said that this mode is designed to be used with Kinect, but he commanded it with a controller, as you can see in the video here.

[gallery 5834713]And, no, the Halofest people stressed, you can't race the Warthog in Forza 4. It's not fast enough to compete. Access to the Warthog showroom will have to be unlocked by dedicated players. It won't be available in the game without some effort. But what that effort is is a mystery for now.

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You can contact Stephen Totilo, the author of this post, at stephentotilo@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

Update: Moved official trailer to the top, put Stephen's cam-shot video below. –JJ

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DISCUSSION

TrainDodger
Train Dodger

Uh-oh. Looks like someone doesn't know how to use smoothing groups. Check out that bizarre shading on the turret's magazine, stock and fore-end.

The technical ability of Bungie's (and now 343i's) 3D modeling team has slipped quite a bit over the years, probably because of all the different contractors they use. Halo 3 had some seriously professional work in it. Halo: Reach looked like half of the geometry had been done by over-excited chimpanzees who knew only how to "extrude it, bevel it, chamfer it and forget about it".

Of course, most players won't even notice such small details, because they're not modelers. I am. It sure sucks when you're able to spot all the rookie mistakes in today's triple-A titles. It's like reading a Where's Waldo? book where Waldo's deformed head takes up about fifty percent of every page.

Here's hoping they issue us with a refined and tweaked version of this model when Halo 4 comes out some time next year.