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UncategorizedGuild Wars 2‘s Asura Make The Nerdiest Yo Momma Jokes
It’s been a while now since I got to try out Guild Wars 2. I didn’t have the chance to meet the Asura, ArenaNet’s answer to gnomes, during the most recent beta event But if you did, you might have run into these little guys. For a race of tinkering, researching geniuses, your mama’s IQ…
By Kate Cox Published July 30, 2012 - Uncategorized
The Dorkly Weekly: Team Rocket Saves the Day?
When Team Rocket appears and your Pokemon rejoice, that’s a sure sign that your training skills need a little work. Oh Rusty, dear, sweet Rusty; you’re such a suck-bucket. For more sick and twisted video game comedy, follow the link to Dorkly.com
By Mike Fahey Published July 30, 2012 - Uncategorized
Fake Gamer of the Week: Attack of the Electric Neon Tentacle Monster
“What, it’s just harmless anime! It’s not like helpless school girls are ever attacked by lascivious multi-tentacled creatures hell-bent on human exploration in real life.” That’s what he kept saying, and as it turns out he was completely 100 percent correct. In real life, the tentacle monsters attack men. I don’t know what to tell…
By Mike Fahey Published July 30, 2012 - Uncategorized
We Control the Horizontal. We Control the Kotaku Off-Kilter.
You are traveling to another dimension. A dimension not of sight or sound but of mind. There’s a signpost up ahead; oh wait, it’s just a giant pink arrow. Must be time for the Kotaku Off-Kilter hour.
By Mike Fahey Published July 30, 2012 - Uncategorized
Some of Keita Takahashi’s Video Game Dreams Will Come True This Summer, And You Can Play Them [UPDATE]
Keita Takahashi, the free-thinking creator of Katamari Damacy and Noby Noby Boy is teaming up with Babycastles, the free-thinking New York City-based video game art curators for a most wonderful exhibition. They’re turning several of Takahashi’s brainstorms into real-world, physical games for an exhibition premiering in Manhattan in late August. Takahashi’s ideas involve classic video…
By Stephen Totilo Published July 30, 2012 -
UncategorizedWatch Paranoia Become The Death of An Entire Group In DayZ
In the video above, one DayZ player decides to infiltrate a wandering group when they mistake him for a member. Once someone’s suspicions starts to rise, though, everyone freaks out. And attacks each other. Anyone could be the infiltrator! Little do they know that the real infiltrator is hanging back, waiting to finish off the…
By Tina Amini Published July 30, 2012 -
UncategorizedCompare the Same Mario Game Running on the Old 3DS and the XL One
We’ve got two copies of New Super Mario Bros. 2 in the office. And we’ve got an original 3DS and the new 3DS XL. The XL’s screens are advertised as being 90% bigger than the regular 3DS’. Numbers are nice, but wouldn’t you rather just see the same game running on each unit? That’s what…
By Stephen Totilo Published July 30, 2012 -
ReviewsDeadlight: The Kotaku Review
Now is the summer of our zombie apocalypse discontent. We’ve played so many zombie games; we’ve had glorious highs and depressing lows. We’ve grown sick of zombie games only to be surprised by good zombie games only to become sick of zombies games all over again. At this point, what kind of magnificent zombie game…
By Kirk Hamilton Published July 30, 2012 -
UncategorizedJay-Z Is Executive-Producing a Basketball Video Game. Does He Know How to Code Now, Too?
Earlier today, the YouTube channel for Life & Times—a lifestyle website founded by hip-hop mogul Jay-Z—posted a video that touts the platinum-selling artist as an executive producer of NBA 2K13 When reached for reaction to the video, representatives said that 2K Sports had no comment. What does it mean when a part-owner of the yet-to-debut…
By Evan Narcisse Published July 30, 2012 - Uncategorized
Now That Dear Esther is Done, Everybody’s Gone to the Rapture
Indie developer thechineseroom’s experimental first-person adventure Dear Esther was a runaway success, despite the fact that wonderfully moody and atmospheric experience wasn’t exactly what one might consider a game. Now that they’ve set the mood, it’s time to add in a bit more game with Everybody’s Gone to the Rapture, the story of the end…
By Mike Fahey Published July 30, 2012 -
UncategorizedThese Are The Most Important 60 Seconds of Half-Life 2
Half-Life 2 is a vast and interesting game. This YouTuber fragments it into 60 seconds to give you the best, most accurate and important impressions. And by that I of course mean silliest. Do you ever just randomly talk to the games you play? Poke fun at characters playfully? That’s essentially what BlackLightAttack does with…
By Tina Amini Published July 30, 2012 - Uncategorized
Fox News Stretches to Connect Video Games to Dark Knight Shooting
The tragic murder of a dozen people in a movie theater in Aurora, Colorado has not, for the most part, been tied to the supposedly pernicious effects video games have on society. But Fox News’s website just found a connection. And it’s a stretch. In a piece about the case today, Fox News explores the…
By Stephen Totilo Published July 30, 2012 - Uncategorized
What The Hell Is Kingdom Hearts? A Beginner’s Guide To Square Enix’s RPG Series
There’s a new Kingdom Hearts game out tomorrow. It’s called Kingdom Hearts 3D: Dream Drop Distance and it’s the seventh game in a series that now has 250% more spinoffs than main installments. To some of you a new Kingdom Hearts might be reason to celebrate. To others it might just be confusing. What is…
By Jason Schreier Published July 30, 2012 -
UncategorizedRavenmark is my New Favourite iPad Strategy Game
Ravenmark: Scourge of Estellion, by Witching Hour Studios, is what happens when a small team sets out to bring the experience of, say, Fire Emblem to a platform that will never, ever get an actual Fire Emblem game. The result is surprisingly positive: the art is lovely, the strategy surprisingly deep and well-rounded (it’s built…
By Luke Plunkett Published July 30, 2012 - Uncategorized
Air Force Drone Pilots Say Their Job Is Nothing Like a Video Game
It’s been slightly bizarre to watch controversy swirl around the use of unmanned aerial vehicles in 21st Century war-making, while at the same time UAVs’ presence in video games has only grown. Despite the fact that they might be the most politically charged aspect of present-day combat, they’ve been in multiple Call of Duty games…
By Evan Narcisse Published July 30, 2012 - Uncategorized
Talk Amongst Yourselves
Where did your weekend gaming adventures take you? Think back on it and head over to Talk Amongst Yourselves, the place where we gather on a daily basis to discuss all things video game and existential. Go to the TAY forum at this link and do what you’ve always done: share your thoughts and opinions…
By Evan Narcisse Published July 30, 2012 - Uncategorized
Ubisoft’s uPlay Has a Security Hole. Here’s How You Can Fix It. [Update]
Ubisoft has caught a lot of flak from PC gamers over their uPlay system, online-authentication DRM that most recently came to attention for being unavailable at exactly the wrong time. As it now turns out, uPlay is not only inconvenient to gamers, but it also comes with an insecure, exploitable browser plugin. Rock Paper Shotgun…
By Kate Cox Published July 30, 2012 - Uncategorized
Second Thoughts About Gaming’s Most Hated Company
The bubble bursts. The blood is in the water. The knives sharpen. Pick your favorite cliché to commemorate the beating that Zynga took last week after posting some numbers that Wall Street hated and lowering their forecasts for the rest of the year. Their stock plummeted 40% and some people are rooting for the creators…
By Stephen Totilo Published July 30, 2012 - Uncategorized
E3 is Staying in Los Angeles Through 2015, Dammit
After filling the heads of game journalists everywhere with dreams of an Electronic Entertainment Expo taking place somewhere else for a change, the Entertainment Software Association crushes our hopes and dreams for three more years. Having teased E3-centric news on Friday, I spent the better part of the weekend dreaming up where next year’s E3…
By Mike Fahey Published July 30, 2012 -
UncategorizedTerraria Meets Borderlands in FortressCraft2d
ProjectorGames, creators of one of the best-selling Xbox Live Indie MineCraft clone FortressCraft, are going in a different direction with FortressCraft2D: sideways. A far cry from the 3D building game that sold like gangbusters in the XBLIG channel, FortressCraft2d is a 2D zombie survival game that leans heavily on procedural generation of worlds and weapons…
By Mike Fahey Published July 30, 2012