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UncategorizedHow A Seemingly Impossible Game Is Possible
× If there’s one comment louder than all the praise that No Man’s Sky has been getting, it’s got to be something along the lines of, “Wow, how is that even possible?” Questions like that confuse Sean Murray and David Ream, managing director/founder and creative director of No Man’s Sky developer Hello Games, respectively. For…
By Tina Amini -
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- Uncategorized
Today’s selection of articles from Kotaku‘s reader-run community: Gayme History: Part One • Gayme History: Part Two • Space/Spawn: Saints Row The Third (Part 1) • Space/Spawn: Saints Row The Third (Part 2) • Good People Are What’s Wrong With Games Journalism • Ryse: Son of Rome is Worth Your Time TAY Classic—TAY Open Forum—Beginner’s…
By András Neltz