- Kotaku East
Report: Xbox One Is Struggling in South Korea
While the Xbox One is actually drawing lines in China, a report out of Korea says the console is, so far, having a rough go in the region. According to popular Korean site Game Focus (via tipster Sang), the Xbox One reportedly sold less than 200 units at the console’s big launch event at Times…
By Brian Ashcraft Published September 30, 2014 -
UncategorizedWatch Minecraft Worlds Generate Before Your Very Eyes
The Customized world type was one of the new features introduced by the big 1.8 Minecraft update earlier this month. It has a lot of settings you can tinker with to generate exactly the kind of map you want, provided you know what they all do. If you don’t, then this video might help. In…
By András Neltz Published September 30, 2014 - Kotaku East
Space Cats, Meet Space Sumo Wrestler
You know those Photoshopsof cats and space backgrounds? They’re neat and all, but the sumo ones are pretty neat as well. This is former sumo wrestler Takamisakari, one of Japan’s most popular sumo wrestlers in recent memory. He was one of sumo’s more expressive wrestlers and was famous for his cute, almost anime character-like smile.…
By Brian Ashcraft Published September 30, 2014 -
Kotaku EastEye Glasses Designed Especially for Kissing
Wear glasses? Want to make out? (Not with me, but you know, with someone.) Tokyo eyeglasses shop Blinc Vase is releasing a pair of glasses especially design for smooching. According to website Fashion Press, the “Kiss Glasses” are for those who feel like “always kissing” their lover. You can also apparently wear them by yourself,…
By Brian Ashcraft Published September 30, 2014 - Uncategorized
That’s Gotta Hurt
This is a pretty standard finishing move from Shadow Of Mordor
By Yannick LeJacq Published September 30, 2014 - CultureCosplay
Metroid Cosplay Is So Good It Might Be Witchcraft
There are a few ways you can make an impressive suit of cosplay armour. You could cast it. You could forge it. You could sculpt it! Or, you could do what Chelsea did here, and use the dark sorcery of 3D printers. Not everything here was made using a magic box, which is able to…
By Luke Plunkett Published September 29, 2014 - Culture
Kojima Is Watching You. Always Watching.
Elvira Trofimova is an artist who has done work for various social gaming companies over the past few years. You can see more of Elvira’s stuff at her personal site and ArtStation page To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click…
By Luke Plunkett Published September 29, 2014 -
UncategorizedFans Are Remaking Ocarina Of Time (In 2D)
We’ve seen people make static maps, sure, but this is something else entirely. This is an attempt to bring the entire game of Ocarina of Time from the 3D world of the N64 to the 2D world of the SNES (or, well, the PC). It’s nothing if not ambitious. There’s a day/night cycle, a downgraded…
By Luke Plunkett Published September 29, 2014 -
UncategorizedYes, Even Duke Nukem Is Art
In this case quite literally, as artist Aram Bartholl explores in his exhibition called Hurt Me Plenty, which uses games like Duke Nukem 3D and Doom as a case study in perspective and immersion. In this clip, Bartholl takes you on a tour of the exhibition (whichis running in Berlin until November 1), explaining the…
By Luke Plunkett Published September 29, 2014 - Uncategorized
If Iron Chef Was Made By Studio Ghibli, And Was A Video Game
Battle Chef Brigade is a video game stew that’s one part Iron Chef, one part brawler, and one part Hayao Miyazaki. My childhood, basically. It looks glorious, and now I am very hungry. The game is on Kickstarter right now, but whatever—I’ll tell you about The Requisite Stuff in a moment. For now, just watch…
By Nathan Grayson Published September 29, 2014 - Uncategorized
The comment is from my Shadow of Mordor review
By Yannick LeJacq Published September 29, 2014 - CultureTotal Recall
How Nintendo Convinced The World To Buy A Weird Mario Game
Gail Tilden used to work at Nintendo. She was one of the founding editors of Nintendo Power, so knows better than most people how the company was able to sell one of Mario’s strangest moments – a game that wasn’t even really a Mario game – to the world. In this excerpt from Jon Irwin’s…
By Luke Plunkett Published September 29, 2014 - Uncategorized
Luis Suarez Can’t Bite Any FIFA Players Until October 26
FIFA 15 is out already. And while he’s in the game, notorious Uruguayan strike Luis Suarez has had his availability cut to match the suspension he received in the real world for biting during the World Cup. I never actually tried this, since playing as Barcelona is practically playing the game on auto-pilot, but if…
By Luke Plunkett Published September 29, 2014 -
UncategorizedOkay, So It’s A… Narwhal Jousting Game
Starwhal is a narwhal jousting game. It’s set in an ’80s neon rendition of outer space. What more do you really need to know? Oh yes, and it has OVER 9,000 NARWHAL COSTUME COMBOS. Also it’s pretty fun. I guess that’s important too. For real though, Starwhal is a fun concept—flip-flopping physics-based unicorn fish combat—that’s…
By Nathan Grayson Published September 29, 2014 - Uncategorized
Graham Smith has written a fantastic piece on RPSthat argues the need for the BBC – a public body, not a company – to get involved in making games. “America, of course, embraced commercial television. Britain was different. We had a tradition of broadcasting as a public service.“
By Luke Plunkett Published September 29, 2014 -
Uncategorized31 of the Most Satisfying Feelings In Board Games
Picking up a wild draw four card in Uno. Letting all of the Connect Four pieces drop after a match. Playing a dirty word in Scrabble. Being an ace at Jenga. If you’ve ever played many of the classic games in this video by BuzzFeedVideo, then you know exactly what I’m talking about. But the…
By Patricia Hernandez Published September 29, 2014 -
UncategorizedLook at The Insane Moves You Can Pull Off In This Indie Shooter
Part of the reason I still hold a candle for the multiplayer shooters of the late 90s is their insane mobility. The characters in games like Quake III Arena, Unreal Tournament, and Serious Sam all move like the Flash on the Moon. Reflex is hoping to capture a bit of that. Above is the “movement”…
By Chris Person Published September 29, 2014