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Zelda’s Hyrule Historia Gets A Follow-Up Encyclopedia
Nintendo’s partnership with publisher Dark Horse has already brought us two outstanding volumes, Hyrule Historia and Art & Artifacts. Next April the “Goddess Collection” gets its third and final volume in The Legend of Zelda Encyclopedia, a comprehensive guide to the series from the first game to Twilight Princess HD. Hyrule Historia and Art &…
By Mike Fahey Published September 25, 2017 - Uncategorized
I Tried Remaking My D&D Adventure In Divinity: Original Sin 2, And It (Mostly) Worked
Divinity: Original Sin 2 has a mode that lets players design their own Dungeons & Dragons-esque adventure inside the role-playing game, and in case you were wondering what kind of dweeb would port their homebrew D&D game into DoS: 2, the answer is me. My experiment was instructive and, I think, says a lot about…
By Cecilia D'Anastasio Published September 25, 2017 -
ReviewsMultiplatformThe Lego Ninjago Movie Videogame: The Kotaku Review
The Lego Ninjago Movie Videogame is short and a little rough, but a dynamic new combat system and a couple surprising tweaks to aging mechanics make it one of the most exciting new Lego games in years. The eight story chapters in the game focus on rehashing the plot of The Lego Ninjago Movie. Green…
By Mike Fahey Published September 25, 2017 - Uncategorized
Game Designer Says Developers Would Be More Candid If Gamer Culture Wasn’t So Toxic
Video game enthusiasts often muse about the secrecy surrounding game development, which is at times treated as if it were operated by the NSA. Over the weekend, one developer offered an interesting take: Game developers are secretive because being open can lead to too much toxicity. Designer and programmer Charles Randall, who has worked for…
By Jason Schreier Published September 25, 2017 -
CultureNew Ocarina Of Time Speedrun Beats All Dungeons Without Opening Any Doors
Ocarina of Time speedruns are already challenging, from Any% that use all sorts of glitches to speed through the game to 100% runs that collect everything. A new tool-assisted runtakes things a step further, completing all dungeons without opening a single door. A tool-assisted speedrun (TAS) uses emulation and special software to play a game…
By Heather Alexandra Published September 25, 2017 - Uncategorized
How An NFL Joke Slips Into A Japanese Game
Danganronpa V3, like previous entries in the excellent humor-horror series, is full of pop culture references. But how did an NFL joke get stuck in there? As a longtime New York Jets fan who has nothing but bile for the New England Patriots, I very much enjoyed seeing the above line, a non sequitur delivered…
By Jason Schreier Published September 25, 2017 -
UncategorizedThis Is A $2,200 Retro Gaming Machine
This is the Zette System, handcrafted from wood by Swedish artist Love Hultén. In its resting state it resembles a stylized wooden boombox, but it’s actually a retro gaming machine with a pair of wireless gamepads and a built-in projector. Only 25 of them are being made, and they are not cheap. From boombox mode,…
By Mike Fahey Published September 25, 2017 - Uncategorized
Japan’s Newest Giant Gundam Is Finished And So Awesome
This weekend, the one-to-one scale Unicorn Gundam was officially unveiled in Tokyo. It looks fantastic. The 64.6-foot statue replaced a previous giant Gundam that went up in 2012 and came down this past March. The newest life-sized Gundam is the most impressive one yet as the tweets uploaded on Barukan Log show. Kotaku East is…
By Brian Ashcraft Published September 25, 2017 - Uncategorized
First Permanent Sailor Moon Store Opens In Japan
Until now, the only Sailor Moon stores in Japan have been temporary pop-up shops. That’s changed with the country’s first permanent Sailor Moon store opening in Tokyo’s Harajuku. According to The Japan Times (full disclosure: I am a columnist there), the store opened this weekend, selling an array of Sailor Moon goodies. “Because more goods…
By Brian Ashcraft Published September 25, 2017 -
UncategorizedIt Sucks When Ultraman Lands In Your City
In Japanese superhero and monster movies, massive battles lay waste to cities. We rarely get to see what it’s like to experience that from the point of view of a regular citizen, but that’s exactly what City Shrouded in Shadow offers. Developed by Granzella, City Shrouded in Shadow is the spiritual successor to the Disaster…
By Brian Ashcraft Published September 25, 2017 - Uncategorized
The Cosplay Of The Tokyo Game Show
It’s that time again. Time for cosplayers to descend on the Tokyo Game Show. The two public days bring out some of the most talented and most interesting cosplayers around. Below are photos from the public days as well as from the Cosplay Collection Night event. Kotaku East is your slice of Asian internet culture,…
By Brian Ashcraft Published September 25, 2017 - Culture
Valve Thought About Putting Women In Team Fortress 2 (And Making A DOTA 2 Cartoon)
Every playable character in Team Fortress 2 is a dude. But the recent release of an artist’s old work shows that Valve at least toyed with the idea of introducing women into the game’s roster. Drew Wolf, who spent nine years working at Valve as an artist, overhauled his website recently and amongst some other…
By Luke Plunkett Published September 24, 2017 -
UncategorizedCatch The Latest Uncharted’s Story Without Actually Playing It
Want to skip playing a very good video gameand just catch up on that very good video game’s story? Andy Gilleand has you covered with this “movie” that covers Uncharted: The Lost Legacy’s plot in just under, um, four hours. For the record, he’s done this before with the other games in the series, in…
By Luke Plunkett Published September 24, 2017 -
UncategorizedSmall Child Cannot Comprehend That The Game Boy Does Not Have A Touch Screen
Reminder: children born post-smartphones/tablets have not been conditioned to use buttons. This very cute thing is what happened when Chris Cohoon handed his daughter an old Game Boy Color the other day. You can laugh/make bad “want to feel OLD” jokes if you want, but these kids are growing up with superior user interfaces. She…
By Luke Plunkett Published September 24, 2017 - Culture
The Week In Games: Back To The Pitch
Another year. Another Pro Evolution Soccer. Another FIFA. The leaves are falling and soccer balls are in the air. Where most sports games have their sub-genre locked up (when’s the last time Madden had to compete with anything but its younger self?) soccer is one of the few where there’s still competition. That means fans…
By Ethan Gach Published September 24, 2017 -
EsportsPuyo Puyo Tetris Finals End With Stunning Comeback
In Puyo Puyo Tetris, it’s never over until the screen falls down. With both his screens piled up to the top and more grey blocks coming his way, winner’s bracket player DDR_Dan was moments away from Wumbo resetting the CEOtaku Puyo Puyo Tetris grand finals bracket on him. It was 2-2 in series, 1-1 in…
By Eric Van Allen Published September 24, 2017 - CultureShop Contest
Kotaku ‘Shop Contest: Autumn Game Harvest
It’s that time of year again. With the first day of autumn having come and gone earlier this week, it’s time to get into the spirit of the season with some epic mashups. Whether it’s apples, pumpkins, or blockbuster video games, it’s time to move from cultivating and growing to harvesting. To celebrate the changing…
By Ethan Gach Published September 24, 2017 - Uncategorized
The Studio Behind Everybody’s Gone To The Rapture Is ‘Going Dark’
The Chinese Room released the ambient exploration game Dear Esther in 2012. Five years and several games later, co-founder Dan Pinchbeck says the studio will be pausing operations for the time being. Pinchbeck announced the news via a post over at the company’s blog filed earlier today. In it he writes, “There’s an interview coming…
By Ethan Gach Published September 24, 2017