Wayward is a turn-based, top-down, wilderness survival roguelike in beta. In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish. Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented.
As a rule, I am a big proponent of having more diverse music in my entertainment. I’m so used to hearing that poor br…
I’ve played Halo: The Master Chief Collection off and on—more off than on—since it released in 2014. The serious conn…
The world’s most famous plumber (or not) returns to a two-dimensional state in Paper Mario: The Origami King, out…
The Last of Us Part 2 might be the loudest PlayStation 4 game ever made. I’m not talking about the sound design,…
Advertisement