All the Latest Game Footage and Images from The Great Chain of Being
It has been five years since the last two Borderlands games—the one-two punch of Borderlands: The Pre-Sequel and the…
At E3, I had an opportunity to sit down with Toshihiro Nagoshi, chief creative officer of Sega and the director of…
After co-writing and designing Night In The Woods, Scott Benson and Bethany Hockenberry co-founded a new game studio…
A whole bunch of us at Kotaku have been playing Sekiro: Shadows Die Twice. We have impressions, we have gameplay,…
BioWare’s new multiplayer loot shooter Anthem can be fun but it’s also hard to get the hang of, since so little…
I take my anxious first steps into a desolate post-winter wasteland. All around me, I hear mutants scratching and…
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