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Summary
So this is a prototype for a puzzle platformer. It’s going to be centered around four key types of puzzles, two of which are implemented at the moment, namely:
-Logic Gate Puzzles
-World Looping Puzzles (inspired by the game Manifold Garden)
It’s also a prototype in terms of artwork, as I am going for a very abstract, slighlty neon style. But with some Edge Detection Shader mixed in!
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