Along with singing the songs, Karaoke Revolution Party also requires players to hit their marks on the pads as well as the notes on the screen. Along with the trademark vocal lines that scroll across the screen there are now occasional directional arrows to tell gamers when to jump on a particular direction. This is far from the aerobic insanity of the DDR games which can easily build up a sweat as dancers frantically try to keep putting their feet in the right place. Instead, the mode offers more of a light choreography addition to the game. Instead of the usual three dozen songs that the previous games have included, KRP sports 50 tracks that include some classics like "Sweet Caroline" and "Do You Really Want To Hurt Me" as well as modern hits like "Crazy in Love" and "I Don't Wanna Be."
Sing It | LOS ANGELES, CA: Back in 2003, Jennifer Love Hewitt pitched a Konami game. (Photo: Frazer Harrison | Getty)
Today, publisher Activision put the Guitar Hero franchise on hold. Maybe forever. For a series that once threatened…
Video games have a huge presence at this year's Comic-Con, with offerings from Nintendo, Sony, Microsoft, Capcom,…
We can't all be rock stars. Or can we? Why can't we all be rock stars? Who says we can't all be rock stars?
No big releases this week as publishers wrapped up their case for Black Friday last week. The key titles are DLC -…
Nintendo of America has laid out its plans for the upcoming holiday shopping season—and a little bit beyond—dating a…
Advertisement