EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999. Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land. EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).
Visionary game designer Brad McQuaid died this past Tuesday at the age of 51. He co-created the pioneering MMO EverQuest and continued to work in the genre until his passing. His death was announced earlier this week on the forums of Visionary Realms, where he was serving as creative director for its MMO Pantheon.… Read more
To celebrate the effort’s 10th anniversary—and, somehow, the 20th anniversary of the release of the original…
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