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Summary

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.

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