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CultureE3E3 Avatar Creator: The Kotaku Review
E3 is here. Registered participants will soon be able to log in to the E3 portal to connect with developers, industry professionals, and fans. Since the event is purely digital, the ESA is encouraging participants to create avatars so exhibitors who may or may not be there and who may or may not respond to…
By Ash Parrish -
CultureE3Here’s Your E3 2021 Schedule, From Ubisoft To Nintendo
As fan registration opens for access to the E3 2021 portal and app, organizers have released a tentative schedule of virtual press conferences for the four-day event, starting with Ubisoft and Gearbox Entertainment on Saturday, June 12, and ending with Nintendo on Tuesday, June 15. The four-day show, hosted by Alex “Goldenboy” Mendez, Jacki Jing,…
By Mike Fahey -
CultureE3Watch Goichi Suda Tell Me Absolutely Nothing About No More Heroes 3
Less than an hour after releasing a two-and-a-half-minute teaser for No More Heroes 3 last month, Grasshopper Manufacture CEO Goichi Suda graciously agreed to sit down with me for one hour and answer no questions whatsoever. We filmed the whole thing. I condensed the experience into 24 minutes, because if you watched the whole hour,…
By Tim Rogers -
CultureE3Let’s See How Much Fun We Can Squeeze Out Of The Last Half Hour Of E3
Yes, E3 2019 ended three weeks ago. However, in my nightmares, I’m still there, slamming energy drinks and binge-sitting in every gamer chair my eyes can see. As long as my neck still hurts from the flight back, I cannot refrain from scraping the bottom of the E3 barrel. Watch me try and fail to…
By Tim Rogers -
CultureE3John Wick Hex Is A Portal Into John Wick’s Mind
At a Keanu Reeves-filled E3 last week, I played a demo of John Wick Hex, a forthcoming action game directed and written by Mike Bithell, the creator of acclaimed indie games Thomas Was Alone and Volume. Playing John Wick Hex was like being transported inside of the titular assassin’s mind via a mashup of the…
By Gita Jackson -
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CultureE3We Went Hunting In Monster Hunter: Iceborne
Just in time for the beta this weekend, here’s a brand new video from E3 in which Tim and I play the upcoming Monster Hunter World: Iceborne expansion. We take a photo with one of the monsters that you’ll get a chance to slay in the game, lob off a couple tails, and then try…
By Paul Tamayo -
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CultureE3Wit And Charm Are Powerful Weapons In Vampire: The Masquerade Bloodlines 2
While I was playing Vampire: The Masquerade Bloodlines 2’s demo at E3 last week, I was feeling pretty smug about bluffing my way through a problem. Then, the developer holding the controller hit the wrong button, and a fight broke out regardless. Bloodlines 2 looks like it has a wonderful breadth of experiences to offer…
By Gita Jackson -
CultureE3Pokémon‘s Creators Tell Us What Kind Of Pokemon Gym They’d Run
I’ve always fantasized about what kind of gym leader I’d be in the world of Pokémon. The series’ producer Junichi Masuda’s and Pokémon Sword and Shield director Shigeru Ohmori’s hypothetical gyms both sound like places I’d want to visit. In Pokémon games, every gym leader specializes in a certain Pokémon type. Misty from Red and…
By Gita Jackson -
CultureE3Vampire The Masquerade: Bloodlines‘s Weird Dancing Is Back For The Sequel
There’s a lot to love in Vampire The Masquerade: Bloodlines 2, but the team brought something special back for the fans: dancing. One of the first locations you become really aware of in Bloodlines 2, which is coming to Xbox One, Playstation 4, and PC in 2020, is the local club, Atrium. It has a…
By Gita Jackson -
CultureE3Final Fantasy XV‘s Lead Designer’s New Game Is A Love Letter To Live Music
No Straight Roads is a rhythm game inspired by the strong visual storytelling of Psychonauts. Playing it feels like rocking out in front of a surreal, vibrant crowd. At E3 last week, I was able to play a short demo that included the first boss fight, and as someone who also loves live music, I…
By Gita Jackson -
CultureE3Astral Chain Director Says It Actually Can Be Two-Player, But It Makes The Game Harder
Platinum Games’ upcoming Nintendo Switch exclusive, Astral Chain, involves controlling two characters at the same time during combat. The game is not necessarily designed to be played by two people at once, but according to Astral Chain director Takahisa Taura, there is a way to do it that he described as both “challenging” and “really…
By Maddy Myers -
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CultureE3In Planet Zoo, You Can Only Get Good By Learning Facts About Animals
Planet Zoo is the latest simulator from Frontier Developments, the creators of Roller Coaster Tycoon and the recent Planet Coaster. In this one, you’re building a zoo and making sure all the animals are well cared for, which comes with unexpected challengers for players used to making theme parks. Modern zoos have a strong focus…
By Gita Jackson -
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CultureE3Pokémon Sword And Shield Director Says It’s About ‘Growing And Evolving’—For The Trainer, Too
For Pokémon producer Junichi Masuda and Pokémon Sword and Shield director Shigeru Ohmori, the spirit of Pokémon is all about metamorphosis. I have played Pokémon since I was around 8 years old, and every time a new game comes out, I wonder what it is about Pokémon that has kept me coming back for two…
By Gita Jackson -
CultureE3Dragon Ball Z: Kakarot Gets The Anime Right, Down To The Unbalanced Showdowns
In the original Dragon Ball Z anime, fights are not balanced. Goku and his pals often end up in situations where they are outmatched by a far stronger and more experienced opponent. The series has had frequent fighting game adaptations, most recently Dragon Ball FighterZ, in which all of the characters must be balanced for…
By Maddy Myers