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Video Game Art Show Looks Like One Of The Best Things At PAX
At this year’s PAX, the wonderful people from games site Attract Mode and merch wizards Fangamer are once again teaming up to present an art show/party that’ll be one of the highlights of the week’s festivities. It’s on Saturday, August 31, and runs from 7pm until midnight. There’ll be music and games to play, but…
By Luke Plunkett Published August 27, 2013 -
Culture
Some Of The Earliest Images Of An “Adult” Link
Last month, we took a look at some of the earliest Zelda art available, some production and marketing pieces done by Katsuya Terada for A Link to the Past. Today, we’re looking at something similar, albeit a little rougher. The pieces you’re seeing below are ancient sketches by Terada that were published in a commercial…
By Luke Plunkett Published August 27, 2013 -
41 Shooters That Were Made In Just A Week (And Look Pretty Good!)
Held earlier in the month, 7DFPS was a game jam that have people seven days to make a first-person shooter. Since that’s nowhere near enough time to program suitable hinge-shooting mechanics, people had to get creative, with impressive results. This video showcases 41 of over 200 entries, and while it seems like a blur, it…
By Luke Plunkett Published August 27, 2013 -
The Perfect Cat Simulator Has You Smash Nintendos
Catlateral Damage is as accurate a cat simulator as you’ll ever play. Firstly because it lets you jump way higher than you think you should be able to, and secondly because the game only asks you to do one thing. Be a dick. The goal is to run and jump around your owner’s bedroom knocking…
By Luke Plunkett Published August 27, 2013 -
LEGO Ghostbusters. Yes Please.
LEGO. And Ghostbusters. Two things that should have come together officially long ago, but for some reason, never have. Ah well. That’s where talented fans come in. And enough passionate ones to convince LEGO that Ghostbusters LEGO should actually get made. This set was designe by Brent Waller, who in addition to his LEGO skills…
By Luke Plunkett Published August 27, 2013 -
Street Fighter II For The Virtual Boy Exists, Looks Amazing
And you thought the Virtual Boy was only good for tennis and tired failed hardware jokes. Coder Mr. Anon has somehow modified a homebrew fighting game engine to bring a bootleg version of Street Fighter II: Hyper Fighting Edition to Nintendo’s ancient novelty “handheld”. This shouldn’t exist. And yet. It does. If you’ve got the…
By Luke Plunkett Published August 26, 2013 -
The Xbox One Might Be Out On November 8
The PlayStation 4 is out in the US on November 15. The Xbox One? Well, it’s looking like it could hit the market a week ahead of its competitor. While Microsoft is yet to officially announce the big day, and “release dates” on retailer sites are usually little more than window dressing, we’ve heard from…
By Luke Plunkett Published August 26, 2013 -
ReviewsEuropa Universalis IV: The Kotaku Review
At the height of its powers in the early 18th century, the British Empire spanned all corners of the globe, from Brazil to Alaska, Austria to Manchuria, and…wait, what? OK, so in actual history, it did no such thing, but in my history, the history of a nation I led through 400 years of expansion,…
By Luke Plunkett Published August 26, 2013 -
NBC Accused Of Using Cosplay Photos Without Photographer’s Consent
SyFy’s TV series Heroes of Cosplay has been accused by cosplay photographers of “using images for promotion…on the weekly episodes without written permission from the authors and copyright owners of the images”. Writing on his studio’s blog, BGZ Photography’s Darrell Ardita says that “numerous” photographers, including one of his business associates, have seen their images…
By Luke Plunkett Published August 26, 2013 -
An MMO That Promises The World. Let’s See If It Actually Delivers.
Black Desert is an upcoming MMO from Korean developers Pearl Abyss. It sounds almost too good to be true. A preview of the game on MMOCast says it’s a “sandbox MMORPG”. Specifically, it’s promising stuff like resource-gathering, action combat, open-world player vs player battles, castle sieges (with plans for 400 v 400 assaults) and non-instanced…
By Luke Plunkett Published August 26, 2013 -
True Horror Is The Craigslist Personal Ads Of The Zombie Apocalypse
Left 4 Dead’s Nick may be up to his eyeballs in the undead, but he’s still got time to peruse the casual encounters section of Craigslist. Being the casual encounters section of Craigslist, this is totally Not Suitable For Work, but if you’re not at work, well. This is late-night machinima, folks. Classifieds [John Doe,…
By Luke Plunkett Published August 26, 2013 -
Building A Space Colony Looks More Fun Than Blowing One Up
I wrote about indie space colony building sim thing Maia last year, but in the months since it’s come along so nicely it’s worth a second look today. This latest clip, from the latest build of the game, lets creator Simon Roth go into great detail about how the whole thing works. Don’t worry. It’s…
By Luke Plunkett Published August 26, 2013 -
A 2013 Cosplay Comeback
I’ve been on vacation for three weeks, which explains the recent lack of a weekly cosplay roundup. But hey, I’m back now, and so is Fancy Pants. It’s a good week to come back, too! Not just for awesome guy cosplay, a rarity in such volume, but it’s also a great week for fans of…
By Luke Plunkett Published August 25, 2013 -
Culture
The Wonderful Robot Art Of Elysium
I sometimes take a break from video games here on Fine Art to show the very best in concept art from the movie business. Today is one of the days, because Elysium’s art is worth the detour. The images you’ll see below are the work of Ben Mauro, an artist we’ve featured previously here on…
By Luke Plunkett Published August 25, 2013 -
That “Wind Waker For iOS” Game? Still Looking Awesome
Call it a rip-off if you want, enough people have already. But whatever. I think Oceanhorn, for iOS, looks fantastic, and its list of inspirations runs a lot deeper than Link’s first cel-shaded adventure. This new trailer is to commemmorate the game’s impending release. Can’t wait.
By Luke Plunkett Published August 25, 2013 -
Early Final Fantasy XIV Launch Goes (Surprise!) Badly
For a game that’s had so many problems it’s needing a second launch, you’d think Square Enix would be right on top of Final Fantasy XIV, but nope. The game had an early access release over the weekend, and it was a mess. Those who had pre-ordered the game were let into an early access…
By Luke Plunkett Published August 25, 2013 -
Stop Me From Buying More Fantastic Persona Figures, Please
Indulge me my current fascination with Persona figures, but each time I see one, the bar gets a little higher. Take this Elizabeth figure from Persona 3 (appearing here in her Persona 4 Arena guise). Part of Bandai’s D-Arts line, she’s highly posable, and comes with some cool accessories like her tome of quests/personas/whatever, a…
By Luke Plunkett Published August 2, 2013 -
LEGO FTL Ships Will Probably Try And Kill You Unexpectedly
Builder and designer CrashSanders has come up with some fantastic ideas for a LEGO set based on FTL, the space-faring roguelike that tries to kill you every time you move. They’re small designs, using only a few pieces each, but they do a great job of nailing the look of each of the game’s most…
By Luke Plunkett Published August 2, 2013 -
Watch Dogs Dusts Itself Off And Tries Again, Tries Again
Ubisoft goofed up yesterday, releasing a Watch Dogs trailer that looked pretty terrible even by current-gen standards. Today, they make amends. As someone with a decent PC, and who’ll have at least one of the next-gen consoles at launch, this is what I’m getting mildly excited for.
By Luke Plunkett Published August 2, 2013 -
Culture
It’s A Crying Shame This Video Game Never Got Made
Rodrigo Ribeiro, a senior concept artist at Spark Unlimited (and formerly of Insomniac), recently published these images of a game that sadly never saw the light of day. Pity. Because I’m completely in love with the character designs. The style of the guys and girls below falls somewhere between “Gorillaz” and “The Goon”, which pushes…
By Luke Plunkett Published August 2, 2013