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In the Interest of Time, A Modern Warfare 2 Gameplay Clip
A quick demo of Modern Warfare 2 features explosions, snow, controllable snowmobiles and an ice-climbing segment that would put the Ice Climbers to shame. The part that looks weird to me, though, is when the game ends the ice-climbing segment with a black screen that says “In the Interest of Time…” Then the player is…
By AJ Glasser -
Our Missing Video Game Robot Hero
Osamu Tezuka’s beloved boy robot, Astro Boy, defined an art form, inspired a nation, and is a cultural icon worthy of the Robot Hall of Fame. So why doesn’t he get more video games? Not counting his first Japan-only forays on the Famicom and Superfamicom, Astro Boy has only appeared in one PlayStation 2 game…
By AJ Glasser -
Final Fantasy VII: Advent Children Complete in 15 Minutes
The Blu-ray exclusive Final Fantasy VII: Advent Children Complete can be summed up in about one sentence: 26 extra minutes and it still doesn’t make any sense. However, because you’re paying for this Blu-rayjust to get an extended sneak peek at Final Fantasy XIII and because I sat through the film twice to try and…
By AJ Glasser -
Metroid Trilogy Preview: The Game So Nice, You Can Play It Thrice
Surprise! The rumors that all three Metroid Prime games would receive a compilation release in the US with the “Wii-applied” control scheme were true. This might come as a blow to Metroid fans who were really looking forward to a fourth game; however, Nintendo of America makes the point that not everybody who owns a…
By AJ Glasser -
Call of Juarez: Bound in Blood Multiplayer Preview: All The Pretty Horses
Call of Juarez: Bound in Blood builds upon the multiplayer mode from the original Call of Juarez by adding a lot more character classes. The new classes are trapper, gunsmith, spy, officer, duelist, veteran, scout, native and hombre. The spy, officer, duelist and veteran are all locked initially, but the four original classes – gunslinger,…
By AJ Glasser -
Reviews
Peggle iPhone Micro-Review: Touching Balls Never Felt So Good
Peggle is conquering gaming one platform at a time. First it was PC, next Nintendo DS, then Xbox Live Arcade before doubling back to PC via World of Warcraft. Now it’s on the iPhone, and there’s goes all your free time. There’s something powerfully addicting about the part-pachinko, part-puzzle, part-crack downloadable game. Mercifully the short…
By AJ Glasser -
Adventure Quest Brings 80s Gaming To The Stage
This summer The Brick Theater in Brooklyn, New York will debut Adventure Quest – a play built around PC adventure gaming of the 80s and early 90s. The production projects vintage game graphics onto the stage, uses 8-bit era music and an EGA color palette theme for set pieces and costumes. The story is about…
By AJ Glasser -
Mega Man Losing To The French In Robot Hall Of Fame Race
Mega Man is a man among robots, but is he spiffy enough to top a French robot built in 1810 that writes poetry for a spot in the Robot Hall of Fame? Capcom isn’t completely sure and that’s why they’re asking their blog readers to go support their iconic blue-clad hero by voting for him…
By AJ Glasser -
Red Faction: Guerrilla Multiplayer Preview: Wrecking Crew Jazzes Things Up
With 21 maps, two kinds of multiplayer and up to 16 players per online match, Red Faction: Guerrilla offers a lot of opportunities to blow stuff up. Sadly, though, none of those modes include vehicles like the giant robot mech that you can use to stomp on buildings. This means no mech-to-mech combat; but fear…
By AJ Glasser -
Red Faction Multiplayer Screens — Boom Goes The Dynamite
You wouldn’t think you could get by in a 16-man online multiplayer mode with only a sledgehammer a rocket pack; but Red Faction Guerrilla proves you can. Seriously, all you have to do is get chased into a building, find the right load-bearing wall, shatter it with your hammer and then rocket out the nearest…
By AJ Glasser -
A Saucy Call of Juarez Wallpaper To Pass The Time
Two embargoes prevent me from saying too much about Ubisoft’s Call of Juarez: Bound in Blood; but between this sexy wallpaper and the last trailer we saw, you’ve got all you need for now. Just to get everyone on the same sexy page, here’s what we know about the game so far so far: Call…
By AJ Glasser -
Dragon Age: Origin Devs Talk High, Low Tech Narratives
BioWare heads Dr. Greg Zeschuk and Dr. Ray Muzyka kicked off their GDC Canada keynote with a narrative about narratives. In the talk, Zeschuk expounded on the many types of narrative that BioWare has experimented with over their long history. From the voice-acting in a Baldur’s Gate II torture scene to a Mass Effect 2…
By AJ Glasser -
Kobayashi Maru Teaches You To Cheat
Star Trek D-A-C launches on Xbox Live Arcade tomorrow—and if you’re clever enough to press the right combination of buttons to trigger a currently unannounced cheat code, you can score the Kobayashi Maru Achievement. Chris Plane over at UGO Games Blog reports that D-A-C developer Naked Sky Entertainment “also confirm a Red Shirt Achievement awarded…
By AJ Glasser -
Reviews
Velvet Assassin Review: Lie Back And Think Of England
Velvet Assassin is a stealth action game that’s loosely based on the real-life World War II Allied secret agent, Violette Szabo, who was captured and later executed by the Nazis. That’s not a spoiler, though, because the game has only two things in common with Szabo’s life: the setting and the first name of the…
By AJ Glasser -
NIS America Struggles With Economy, Swine Flu But Still Delivers
Last Friday’s NIS America press event started with President Haru Akenaga apologizing for the localization job on Ar Tonelico II and wrapped with the announcement of several new upcoming games. The Western branch of Nippon Ichi Software is taking a hit with the sagging economy, Akenaga said. Worse, he added, a lot of Japanese companies…
By AJ Glasser -
Mana Khemia 2: Fall of Alchemy Falls In Fall
Sequel to the so-so Alchemists of Al-Revis, Mana Khemia 2: Fall of Alchemy promises more of the Atelier Iris-flavored alchemy and crafting elements that the first game paid homage to. The first Mana Khemia took a bit of a hit in the ratings for being long-winded. But with screens this pretty, I may not mind…
By AJ Glasser -
Phantom Brave: We Meet Again Looks Hauntingly Familiar
I’m not completely sure what Phantom Brave on PlayStation 2 was supposed to be a successor to: Disgaea: Hour of Darkness, La Pucelle: Tactics or some other cult hit tactical role-playing game. But it doesn’t matter because Phantom Brave: We Meet Again is Wii a port of the PS2 game—and therefore not beholden to whatever…
By AJ Glasser -
Full Blast Hitchhike Preview: Just As Weird With The Name Change
Formerly known as Let’s Hitchhike!!!!!!!!!—yes, with nine exclamation points—the re-christened Full Blast Hitchhike is probably the weirdest WiiWare game I’ve ever played. It also doesn’t seem to have all that much to do with hitchhiking. Sure there’s a thumb cursor and some vehicles you’re trying to “flag down” via all manner of Wii-mote flailing you…
By AJ Glasser -
Puchi Puchi Virus Screens Make Outbreaks Adorable
Nippon Ichi’s Puchi Puchi Virus just keeps getting cuter and cuter. Sadly, the game’s U.S. release was delayed by a whole year, putting us two years behind all the fun they’ve been having in Japan. Guess I’ll just have to play it twice as long to make up for it. I totally dig puzzle games…
By AJ Glasser -
Disgaea 2: Dark Hero Days Coming Stateside
Nippon Ichi Software’s Disgaea 2: Cursed Memories will be making its way to PSP with a subtitle change, new characters, new content and a new character class this Fall. I’m not sure what the “peta” character class is, or even if I spelled it right, but it it should spice up the replay value even…
By AJ Glasser