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ReviewsSimCity: The Kotaku Review
To many fans of the original city building simulation series, the idea of an online multiplayer game that required even solo players to be connected to the internet at all times seemed like a recipe for disaster. Maxis’ latest creation is easily the most compelling SimCity I’ve played since the 1989 original. Update: Final verdict…
By Mike Fahey -
This Week’s iPhone Charts: We’re Off to See the Wizard
Imangi Studios’ Temple Run: Oz launched on iTunes yesterday morning. Today it’s at the number one position on the paid charts, and Mila Kunis isn’t even in it. The mind boggles. I suppose the blockbuster film coming out in two days has something to do with the success of the $.99 app. I mean, Temple…
By Mike Fahey -
Everything Wrong With Deadpool in One Convenient Game Trailer
Deadpool is my second-favorite Marvel Comics character. Seeing him come to life (courtesy of IGN) at the hands of the studio that brought me two stellar Transformers games should be a dream come true, but the more I see of the Deadpool game the more I realize the character I fell in love with back…
By Mike Fahey -
Reviews
Don’t Ever Leave Me Again, Mini Ninjas
I contend that one of Square Enix’s finest acquisitions in 2009’s take-over of Eidos Interactive was the six miniature trained killers of 2009’s action-adventure, Mini Ninjas. Soon they will be an animated series, but for now they’re an endless runner, and I’ve missed them so much. I didn’t play the Kinect-powered Mini Ninjas Adventures last…
By Mike Fahey -
Tips & Guides
Tips for Playing SimCity
The latest iteration of the world’s oldest and most-beloved city building game has arrived, incorporating strong social elements and cutting-edge technology to drag the franchise kicking-and-screaming into the modern age. I hear some people can actually play it. If you’re not one of the lucky ones that dodged the download, install and server woes of…
By Mike Fahey -
Not a Fun Message to See in a SimCity Game
All of the apprehension fans of the series have exhibited over the prospect of a SimCity game requiring an internet connection to play, justified in a single message in the top-left corner of my screen. Earlier today I mentioned I have had no problems playing my copy of SimCity. It had much the same effect…
By Mike Fahey -
Follow the Yellow Brick Road to Temple Run: Oz
With the release of Disney’s Oz: The Great and Powerful just days away, the house of the mouse teams up with Imangi Studios once more for another very special version of Temple Run Where Temple Run: Brave was a Disney take on the original game, Temple Run: Oz is a Baum-ified version of Temple Run…
By Mike Fahey -
ReviewsPenumbear Looks Like a Casual Platformer. Then It Tears Out Your Throat.
Aw, look at the little bear. Isn’t he cute? Oh my god he’s got a little scarf. And look, he’s followed around by colorful fireflies. I bet his game is as light and fluffy as his widdle ears. Wait, what’s this? These jumps are timed? I’ve got to do what? Dammit, I’m dead. Again. This…
By Mike Fahey -
Razer’s League of Legends Collector’s Edition Peripherals Did Not Help Me Win
When they aren’t busy making tablet gaming computers, Razer has been known to toss out the odd gaming peripheral. Today the company assembles a team of official collector’s edition League of Legends peripherals that, despite my hopes, did nothing to improve my in-game performance. A big part of the problem is the League of Legends…
By Mike Fahey -
SimCity Launch Plagued by Locked Games, Download Issues and Server Queues
This morning at 12:01 AM Eastern time, my copy of the SimCity digital deluxe version unlocked in EA’s Origin service. For the next 20 minutes I experienced download failures, until finally the game began to come down the pipes. While it updated I napped, and when I woke at 3:30 AM the game was ready…
By Mike Fahey -
EA Got My SimCity Back, So I Killed It With a Giant Fire-Lizard
Following a struggle with the tech folks following a fault in the SimCity press servers, the lost city of Fahey’s Folly—aka the SimCity on the Edge of Forever—was found once again. In celebration, I unleashed red-hot dino fury. Since I’ll be using my own Origin account and retail servers for our upcoming SimCity review, Fahey’s…
By Mike Fahey -
Every One of Us is Dead at the Beginning of The Silent Age
Plenty of video games have toyed with a desolate future in which an extinction level event has wiped humanity from the face of the Earth. The Silent Age isn’t about the future. It’s about right now. Bang, you’re dead. Well, maybe bang, possibly whimper. Discovering the how and why is the mission of a mustachioed…
By Mike Fahey -
SimCity Won (and Broke) My Heart in Just Three Days
This is the story of how the new SimCity hooked me in three days. This is also the story of a bustling city on the banks of the Chickville river. A place filled with hard-working folk not afraid to get their hands dirty, plucking riches from the depths of the Earth and sharing them with…
By Mike Fahey -
Smash, Burn, Hack and Duck Your Way Through This Week in Gaming Apps
I finally caved and picked up a new full-sized iPad this week, so it stands to reason that this Week in Gaming Apps be bigger and higher resolution than the last, with a plug that doesn’t fit any other the ones that came before it. I’ve only had the iPad 4 since Monday, and I’ve…
By Mike Fahey -
This Week’s iPad Charts: Buzz Lightyear Versus Predator
A battle of truly intergalactic proportions wages in this week’s paid iPad app charts, as Disney’s newly-released Toy Story: Smash It! debuts in the top spot and AVP: Evolution claws its way towards the top of the food chain. It’s the movie crossover I’d love to see. The Toy Story film franchise is spectacular, but…
By Mike Fahey