Digimon World (2000)

The Digimon World subseries has taken many different forms since the original launched in 1999, and even the first three games are all drastically different from each other. The first was more evocative of Digimon’s digital pet roots, weaving raising a ‘mon from its baby form into a powerful monster capable of taking on some of the bigger threats you have to face. But it could also be frustratingly tedious, as your partner would go through multiple cycles of life, dying and being reborn as a baby you had to once again raise to the point of usefulness before moving forward. The sequels had their own progress-gating but felt much less arbitrary, and had interesting twists on the Digimon universe that kept them fresh. Would love to see a collection on modern platforms, Bandai Namco. — Kenneth Shepard