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Lucien – Fable II

The final confrontation of Fable II is the definition of anticlimactic. Lucien, the main antagonist of Lionhead’s famously open-ended RPG, has done more than enough to make the player hate him by the end. He kills your character’s family (even your dog!) and has generally been a thorn in the hero’s side for their entire life. But when it comes to actually facing him he dies in a single blow.

It’s not really a “fight,” per se, but after spending the entire game grasping at the prospect of revenge, to have the Lucien showdown be such a non-encounter remains a weird shadow over an otherwise excellent game. Player disappointment was so widespread that Lionhead even references it in Fable III, which has a quest called “The Game” that also ends with an enemy being defeated in one attack, at which characters involved express their frustration. — Kenneth Shepard

Read More: Huh, The New Fable Runs On The Forza Engine

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