Clayton – Kingdom Hearts
The Clayton fight in Kingdom Hearts’ Tarzan world is weird because it probably would’ve been fine if it had taken place in any other combat arena other than the one it was in. The incredibly cramped space is frustrating on a few levels, one being that the original Kingdom Hearts’ finicky camera is having a goddamn field day shaking and swerving around trying to keep up with the action and being pushed around by the tight geometry.
It also means there’s not a lot of space to roll out of the way to avoid Clayton and his Heartless minions’ attacks. The field does open up a little bit when he summons a giant chameleon creature called the Stealth Sneak, but that sequence still falls prey to the same troubles Kingdom Hearts’ camera always has when dealing with enemies that move around too much in a small space.
The series has gotten a lot better at creating memorable, setpiece-driven boss fights—there are even plenty of standouts in the first game’s final hours—but beating Tarzan’s baddy is an exercise in frustration. — Kenneth Shepard
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