For all of the hullabaloo about the Switch having a minuscule launch lineup, Nintendo’s hybrid system has actually come out stronger than most new consoles. That’s mostly thanks to Zelda, of course, but there’s also Specter Knight and now a bunch of indies coming to the Switch this week.
The Nintendo Switch’s launch lineup was initially a disappointment for people who wanted more than five launch titles. Nintendo fans were complaining that, in fact, the only “real” launch title for the Switch is Legend of Zelda: Breath of the Wild. It makes sense—the Wii U, Wii and 3DS all launched with more.
Think about it: World of Goo. Simple game, simple premise. Move the goo, stack the goo, get to the ending point. There was some kind of narrative, but that didn't matter so much, did it?
From Zelda to Final Fantasy, we've seen plenty of dedicated video game orchestral concerts over the years. Only a week or so ago, there was a huge Legend of Zelda concert in Los Angeles, and next week will see the release of a collection of video game music from the London Philharmonic.
World of Goo, already a hit on WiiWare, PC and iOS, is building a gooey bridge to Android. Yes, that means phones and tablets, says 2D Boy, which is "working out the final kinks in the machinery." [2D Boy]
The "Indie 2D Bundle" has gone on a super-Steam-sale: you can grab Bit.Trip Runner, NightSky, NyxQuest: Kindred Spirits, Swords and Soldiers HD, and World of Goo for just $9.99 total. Each game normally costs $9.99 (discounted to $39.99 for all five), so it's basically five for the price of one.
If you've missed World of Goo in one of its many iterations over the years, there's another chance to play the superb physics puzzler. It's now available on your iPhone or iPod Touch—the iPad version has gone Universal. It's all of $.99 in the iTunes App Store, which when coupled with the ratings in the store (98 five…
Are you a new Verizon iPhone owner? Or are you generally miserly when it comes to purchasing iPhone, iPod touch and iPad video games? Now is the time to strike if you want iOS games on the cheap!
What started out as a wonderful indie computer game has become a wonderful indie iPad game.
2D Boy, makers of WiiWare/PC hit World of Goo, are bringing their game to Apple's iPad, bringing with it support for up to 11 fingers at once. When can we expect this all-new, touchscreen-controlled World of Goo?
Never ones to let a bit of charity corner the market for gaming bargains, Valve's Steam service is now offering the "Steam Play Indie Pack", which bundles five great games along with ability to play on both Mac and PC.
We got a little bummed yesterday that people were pirating a games bundle released for charity. Let's put that behind us today, and instead focus on the positive aspects of said bundle. Like the fact it's made over $1 million.
Last week, a pack went on sale that let you name your own price for five great indie games, all in the name of charity. Know what a ton of people then went and did? Pirated the thing. Wonderful.
How much would you pay for a copy of World of Goo, Gish and three additional games that don't prominently feature black blobs dripping with indie cred? Thanks to the Humble Indie Bundle you pay exactly "whatever."
WarioWare: D.I.Y. lets budding young game designers with short attention spans make their own video games. Sure they may last less than 10 seconds, but that's enough for some. How does professional video game maker Ron Carmel do?
2D Boy celebrated the World of Goo's birthday by allowing folks to pay whatever price they wanted for the PC version of the game, from a penny on up. Let's see how that worked out.