The Splinter Cell is a live-action short film, running at around nine minutes, and it's been made entirely by fans. I emphasise that last bit because at times it's tough remembering that, since this looks like it could have been a pilot for an actual TV series.
You round a corner. You think you're in the clear but—oh no!—an enemy is standing guard. How will you ever bring him down without alerting other guards? Aha, your pistol has a silencer. One mouse squeak gun shot later and you're free. Except that's not how silencers work at all.
Fun fact: actor Michael Ironside, who voiced Tom Clancy stealth juggernaut Splinter Cell's main character, super spy murder dad Sam Fisher, nearly quit before the series even got off the ground.
A dark, moody film about the early days of Sam Fisher sounds like the kind of thing Hollywood would want to dabble in. They've been beaten to the punch, though, by this impressive-looking fan project.
Looks like the Splinter Cell movie might actually be getting made. The Hollywood Reporter says that Doug Liman (The Bourne Identity) will be directing, with shooting to start in August and a release planned for 2015.
If you'd asked me in 1998 to look fifteen years in the future and guess who the the most enduring names in video games would be, I might've listed the usual suspects: Sid Meier, Tim Schafer, Will Wright, Shigeru Miyamoto and maybe a few others. I probably wouldn't have included Tom Clancy.
Best-selling author Tom Clancy, best known in the video game world for his work on big franchises like Splinter Cell and Ghost Recon, has passed away.
I was reminded of how powerful big-budget video games can be—yet how frustratingly tame they often remain—while I was playing the new Splinter Cell. This game goes somewhere I didn't expect. Spoilers ahead.
Sam Fisher is on the phone with his daughter. He's talking about his feelings. He's telling her he worries about her. "See," the game says, "This is not just another technobabble Tom Clancy military gunfest. This game has heart." Sam hangs up the phone, ready to go to… to somewhere in the Middle East and fight… some…
Say you've been looking forward to playing Splinter Cell: Blacklist on PC. And yet, due to an easily fixed but annoying bug, you can't get the game to start. Man!
With the release of Splinter Cell: Blacklist today (in at least some parts of the world) I thought it time we look into the horrible fact that Michael Ironside, the man who would not free Willy, is no longer the voice of Sam Fisher.
Since she stepped away from producing Assassin's Creed games at Ubisoft Montreal, Jade Raymond has had a lower profile in the gaming scene. This week, Raymond is back, having overseen development of the new Splinter Cell: Blacklist, the first major game from her new Ubisoft Toronto studio. She's got four answers for…
I went on the always-delightful Idle Thumbs Podcast yesterday, where we talked about Splinter Cell, Dishonored, stealth games, Mario & Luigi: Dream Team, Spelunky, and more. We also discussed a hypothetical children's book called "Find Fisher!" and all-star listener Sleepyhead went ahead and made this amazing book…
While none can doubt Ubisoft's commitment to publishing on the Wii U, that console's version of Splinter Cell: Blacklist will lack a feature the PC, PS3 and Xbox 360 versions all have: offline cooperative multiplayer.
Here's an in-depth look at the stealthier side of Splinter Cell: Blacklist's much ballyhooed "Spies vs. Mercs" multiplayer.
Will you be a stealthy ghost? Maybe a silent, but deadly panther? Or is mowing your enemies down with a machine gun more up your alley? This new trailer, released by Ubisoft for the newest Splinter Cell, shows that there is merit to each approach. Blacklist hits Xbox 360, PS3, Wii U and PC on August 20.
Everything that I know so far about Splinter Cell: Blacklist tells me that I should like it: it’s a beautiful, globe-trotting third-person adventure that gives you a ton of freedom to play the way you want. But, each moment I’ve laid eyes on it, I’ve been bothered by this nagging feeling in the back of my head.
Steve Hogarty of PCGamesN goes to Ubisoft's Splinter Cell: Blacklist preview event for a hands-on. It doesn't work out. "I left the event early to go home to bed, where I slept for 16 hours before slithering off to a hospital. Perhaps I’m part of a Splinter Cell ARG and I’ve been shot with a polonium dart."
Sam Fisher, meet Isaac Briggs. He's the co-op partner on loan from the CIA in Splinter Cell: Blacklist and judging by this trailer, he seems to play well with others. Well, others on his own team.