The very first stage of the original NES Castlevania, the spooky Ghost House from Super Mario World, our first battle with Bowser in Super Mario Bros. Scenes we probably all remember and encountered one way or another, from the NES days, that Mark Green resurrected with brilliant dioramas.
I’ll make a deal with you, Nintendo: I will promise to buy any console that you release, if you will promise to release a new Punch-Out!! game on it.
Track: Megalomania (Boss Battle Theme) | Artist: Yoko Shimonura | Album: Live A Live Soundtrack
Before Banjo-Kazooie was Banjo-Kazooie, it was Dream, an RPG-adventure hybrid that might have been the best-looking Super Nintendo game ever made.
Let’s take a look at video games’ favorite scene from the Star Wars series: the battle of Hoth. Developers have been trying for over 30 years to get it right.
Custom-themed, limited edition consoles weren’t really a thing back in the day of the SNES and the Genesis, so it’s up to a dedicated few to set things right. Zoki64 picked Super Mario World, the most obvious choice for his custom SNES.
Not just a Super Nintendo system, but a system bundled with Killer Instinct, as seen in this ancient Electronics Boutique ad from back in 1996 posted by Redditor sketchbreaker.
The setting and the story of the third Evil Dead movie would have been perfect for a Metroidvania game. Something similar to the first Castlevania. We never had one, so CineFix imagined how it’d look.
On October 20, 1995, Enix released Quintet’s Tenchi Sōzō, a spiritual followup to their earlier ARPG Gaia Gensōki, or Illusion of Gaia, in Japan. Nintendo localized and published the game as Terranigma in Europe and Australia—but unlike Illusion of Gaia, Terranigma never officially made it to North America.
Using tilesets and the characters from Earthbound, CineFix made a short clip about John Hughes’ classic from the 80s.
Back in 1994, I spent time — far, far too much time — trying to make the combat system in this game work for me; I loved Captain Picard, Commander Data, and Lieutenant Worf that much, but it’s so counterintuitive, so tedious, and so time-consuming, that it ruins the entire experience — even though it only makes up…
Praising Mario is Missing is no way to impress someone with your gaming acumen. But it’s true; I thoroughly enjoyed Mario Is Missing as a young kid. My father didn’t know much about video games, but he did know that ‘Mario’ was a signifier of quality (or, at least, it should have been). So he bought me Mario Is Missing
LEGO builder Matt De Lanoy picked an unexpected theme for his latest creation: Chrono Trigger! He built the classic JRPG’s quest hub “The End of Time” and filled it with all the main characters.
And you thought you were cool because you lined up at midnight and bought a PS4 with your own money.
These graphics might have been a bit simple for 1994, but everything else makes sense in Cinefix’s video re-imagining of The Shawshank Redemption as a point and click game.
“Refrigerator full of Super Nintendo Jurassic Park games”. That eBay listing title says everything your heart needs to know.
The power of the NES might have been too much for a game like this, but CineFix’s fake Captain America: The Winter Soldier game just looks great as a late NES, early SNES game, something from the early 90s.
It’s a live HTML5 version for browsers and everything from the classic SNES game’s overworld is there.