“Turbo Charged” is the name of the 1.1 update for Kerbal Space Program, the space rocket building/kerbal murdering sim released in late April last year. After a year’s worth of development, and a short hype-filled pre-release period this past couple months, the update is now fully released.
Pictured above: a flying revolver destroying a locomotive, in a creative expression of one’s hype towards Kerbal Space Program’s big upcoming 1.1 patch.
Using various mods, allmhuran built a pretty neat drivable mech from MechWarrior in Kerbal Space Program. Yes, dropships included.
Best to start them early. Redditor Pypok and his wife needed a theme for their son's nursery, and Pypok suggested space (by way of Kerbal Space Program). Turned out rather well, I'd say—perfect for a future space explorer. There are some in-progress photos in the embedded Imgur album below.
But what does it take to create a robot dragon in Kerbal Space Program, a game centered around building space rockets? Patience, time, and lots of trial and error, apparently.
With its latest update, Kerbal Space Program has entered beta, inching ever closer to a full release. 0.90.0 augments progression by including a level-up system for both Kerbals and buildings, and adds some new content like extra biomes and spaceship parts. You can watch a walkthrough of 0.90.0's contents above.
Well of course there's a Kerbal Space Program version of the new Star Wars trailer. It's a bit simplistic, yes, but keep in mind that this was done in a spaceship-building sandbox game. Considering that, it's pretty impressive how similar it turned out. You can check out the video below.
Kerbal Space Program has a whole lot of numbers and variables behind it that influence how your spaceships work and where they go. Well, what better way to keep track of them than with this NASA-inspired flight computer?
And the most unexpected launch in Kerbal Space Program history award goes to... Space_Scumbag. No rocket launches when Gypsy Danger is around.
With the help of Kerbal Space Program's new First Contract update.
This week, NASA revealed a possible design for the IXS Enterprise, a faster-than-light concept spacecraft. It looked pretty interesting! Interesting enough to prompt the Kerbal Space Program community to recreate it, even.
Reddit user Quiznos323 built a Star Destroyer in Kerbal Space Program, and actually managed to get it into space (but not orbit).
Performing a Space Jam!-style ultimate dunk with an asteroid is not how you finish Kerbal Space Program, but that's how it should end.
Anakin's podracer doesn't hold a candle to this one. No sir.
Unmanned, of course. Because putting living beings inside a Reliant Robin, even if it's upgraded for space travel, is just irresponsible.