With gorgeous art and animation, gameplay that’s a one part Metroid, one part Valkyrie Profile and music by a legendary Japanese composer, the prototype for Lab Zero’s Indivisible is more exciting than many fully-developed games.
When a fan group making a fighting game based on My Little Pony: Friendship Is Magic received a cease and desist letter from Hasbro back in 2013, show creator Lauren Faust stepped in to help them develop an original game—Them’s Fightin’ Herds.
An Austrian team is looking for funding for a game called Dragon Dating Simulator, in which... well, you date dragons. It looks highly unusual.
Early in development, Tuque Games brought in Thwacke to consult on their upcoming Mechwarrior-meets-Diablo action RPG, World War Machine. We assembled a team of experts consisting of nanotechology researcher Kevin Neibert and Aerospace Defense analyst Greg Linton to create a unique and authentic sci-fi experience.
Interference is a platformer about stealth. And darkness. And sci-fi. Oh, and stopping the game to move the levels themselves around.
People have been trying to turn regular tasks - from desk jobs to chores - into games for years. It's called "Gamification", and the word makes me want to scratch my own eyeballs out. But this app idea, which brings the concept of stuff like Xbox Live to real world sport, is a lot more interesting.
PayPal is causing crowdfunded game developers all kinds of woes, Giant Bomb's Patrick Klepek reports. Read the whole story. An excerpt: "I had pulled out like $700,000 and dumped it into our bank,” said Lab Zero founder Peter Bartholow. “I get a call from a [PayPal] guy who’s like ‘yeah, I can’t believe they let you…
Spanish indie group Numantian Games is crowdfunding an old-school 2D isometric RPG (with first-person, turn-based battles)—it's called Lords of Xulima, and it's well on its way to release. It just needs a little bit of polishing first.
Yesterday, we told you how Paypal were keeping half the money raised by an indie game until the game had been finished. Even though...the devs needed that money to finish the game. Today, somebody at Paypal has woken up on planet Earth and done the smart thing.
The small team behind indie fighting game Yatagarasu Attack on Cataclysm have a problem. Despite raising nearly $120,000 on crowdsourcing site Indiegogo - twice what they asked for - they can't get their hands on over half the cash.
Well, it was going to happen eventually. It's Hotline: Miami. Short, sweet, violent and exciting; the perfect recipe for a great internet flick, which is exactly what this man is trying to make—and crowdfund.
Yeah, you just stay the hell out of my porn folder, AdventureOS; I'm not interested in a boss battle with Peter North.
There's a catch. There's always a catch.
Well, if you ignore the shark, anyway. Above is footage of the prototype version of World of Diving, a mellow Oculus Rift-enabled multiplayer diving simulator currently looking for funds on Indiegogo. Underwater fish photography never looked so appealing.
But nope. Case in point: a terrifying new gameplay trailer for Darkwood, the procedurally generated top-down survival horror game we showed you two months back. Incidentally, there's an Indiegogo campaign going on for the game, so if Darkwood seems like something you'd want to check out, have a look.
It was one of the year's feel-good stories when Lab Zero Games raised over $800,000 so they could make more content for indie fighting game Skullgirls.
Last month, the developers of Skullgirls launched a crowdsourcing campaign, asking for $150,000 to introduce a single new character into the game.
That escalated quickly.