Army of Two: The Devil's Cartel drifts in a Lagrangian point of video game mediocrity. No force pulls it toward being a contemptible or even bad effort, but nothing budges it into the orbit of entertainment, even as a guilty pleasure, either.
Jonah Wade is a madman whose paid soldiers are blowing up Shanghai. Also, he used to make action movies to recruit soldiers. That's one of the many absurdly excellent ideas in the unfortunately choppy Army of Two: The 40th Day.
Co-op shooter gaming is now so common that it can no longer be a selling point on its own. So what does the new 2010-scheduled Army of Two have to offer? Finally playing the game unsupervised, Kotaku learned things.
EA Montreal are currently at work on an Army of Two sequel, and as part of that work, have been looking at what was wrong with the first game. Like how Europeans hated it.
EA's Montreal studio (Army of Two) certainly is, putting Wii development on the back-burner in favour of more big budget titles for the 360, PS3 and PC.
Army of Two: The 40th Day goes out of its way to carry the cooperative experience through all of its competitive multiplayer modes, but thankfully this doesn't mean endless team deathmatches.
We got a chance to go hands-on with EA Montreal's follow up to the original Army of Two a few weeks prior to E3, a chance to strap on the Kevlar vest again.
After a lovely week and a half of rumor and speculation, EA Montreal pulls back the curtain on Army of Two: The 40th Day, now under development for the Xbox 360, PlayStation 3, and PSP.
With EA teasing a sequel to their co-op shooter Army of Two leading up to a potential reveal on March 12th, numerous details about the game are leaking out all over the internets.
EA Montreal is expected to announce the sequel to Army of Two next week, a title that we understand is currently titled Army of Two: The Sequel. In preparation, EA has begun teasing the game.
When I first saw Skate It during a press event in San Francisco earlier this year I was enamored.