Resistance 3 Dev Diary Highlights the Most Underrepresented Aspect of Game Development

The new Resistance 3 Dev Diary says it's about the game's motion capture. And yes, for the most part, that's true. But it also spends a fair amount of time delving into something that I feel isn't shown nearly enough by devs in this era of AAA titles that routinely feature plots in which entire universes blow up:… » 8/10/11 1:40pm 8/10/11 1:40pm

Prince Of Persia: Balancing Open World With Story

Prince of Persia producer Ben Mattes, narrative designer Andrew Walsh, and level designer Michael McIntyre discuss the challenges of balancing a rich, immersive story with the open-world nature of the new game. Past PoP games have been strictly linear affairs, making it much easier to know how long the characters… » 11/21/08 5:30am 11/21/08 5:30am

New Sonic Chronicles The Dark Brotherhood Developer Diary

Sonic Chronicles — being the first Sonic game I've been excited for in years — is looking pretty solid. Bioware CEO Raymond Muzyka and President Greg Zeschuk give us insight into some of the things the team has been thinking about when combining a Sonic game and RPG-style play. The game will hit stores September 30th. » 9/08/08 3:00pm 9/08/08 3:00pm