Rise of the Argonauts lead designer Charlie Price explains the rather innovative leveling system in Codemasters and Liquid Entertainment's upcoming action RPG. While it's essentially just a points for powers system, painting it as a favor system, assigning points through deeds and having the character dedicate those deeds to the god of his or her choosing adds a degree of immersion to a system that generally pulls you right out of the game. An excellent example of dressing up a standard mechanic to make it seem like something entirely different. Nicely done.


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