Um, no thank you.
Look, it’s one thing to hurt yourself playing Rock Band. But when you end up in medical journals for an injury sustained playing Candy Crush Saga, maybe it’s time to take a step back and assess your video gaming habits.
After two and a half years of candy crushing, fans of King's massive gem-matching hit could use a little break. Enter Candy Crush Soda Saga, released today on Facebook and coming soon to mobile.
It's the week of E3, so of course Vice is covering the video game industry's largest annual event in true Vice style: by writing about plastic cases that let you mold your very own 3D-printed dildos.
Smosh Games gives everyone's second-favorite bathroom game the Honest Trailers treatment, brutalizing Kings' innocent candy-swapping game, which never did nothing to no one.
Dots, one of the best and most popular mobile games of 2013, is finally getting a sequel of sorts, creator Betaworks announced this morning. It's called—you guessed it—TwoDots.
Back in the '80s, hardcore gamers loved the sort of simplistic fare that mobile gamers thrive on today. So why can't the hardcore embrace popular mobile games? I'm guessing it's the lack of almost completely unrelated painted cover art.
If we take away one positive thing from the world's once fiery-hot obsession with Candy Crush Saga, let it be this compilation of feline feet flailing against expensive electronics.
King, the controversial developers behind Candy Crush Saga, just finished its first day of trading on the New York Stock Exchange. It was the single worst first day's trading so far in 2014.
You might be stuck on level 20 or 30 of Candy Crush Saga, but now you can take some small solace in the fact that science has proven that a computer would have just as hard a time beating the game.
Remember the drama when the makers of Candy Crush Saga tried to trademark the word "candy?" And then they wanted to put a claim on "saga," too. Of course, trademarking a name isn't the same as owning it. Regardless, a new game shows you what it would be like to have everyday words become verboten someone else "owns"…
We all know Candy Crush Saga is addictive, but have you ever wondered why?
The company behind Candy Crush Saga has withdrawn their trademark application for 'Candy' in the United States, according to documents they filed with the U.S. Trademark Office yesterday.
In the world of flash games, derivatives vastly outnumber original concepts, so the charge someone copied a game is quite common. But the makers of a Pac-Man-style game in 2009 say they have an email proving that King, the outfit trademarking words like "candy" and "saga," ordered a developer to directly copy their…
Lately, Candy Crush Saga-makers King.com have been busy blocking trademark applications and going after people with the words "Candy" and even "Saga" in their game names. While they're doing that—technically, they say, simply to protect their brand from copycats—the game-making denizens of the Internet have been…
"The law is a ass," Mr. Bumble said in Oliver Twist. And trademark law is a asshole, or at least it is to video gamers whenever it becomes a newsworthy topic. A match-three mobile puzzle game is telling a PC indie game it can't call itself by a word that dates to 1709. WTF? You've got questions, I'll try to answer…
The creators of the Banner Saga are fighting to keep the game's name. In a statement sent to Kotaku, Stoic Studios say:
The makers of Candy Crush Saga, who have filed for a trademark on video games with the name "candy," and are opposing the trademark application of The Banner Saga, (pictured) say they are "not trying to stop Banner Saga from using its name," but are compelled to defend their position under trademark law.