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Stripes Make This Guy’s FACE Go Faster
Oh yes. Reader Gerrit went there. *applause* He writes: Easy one, it’s all in the contest briefing: “Put On Racing Stripes […] Racing stripes make race cars go faster. Face it, they do. […]” Reminder: Don’t put Gaffa on your face. We’re giving away a copy of Xbox 360 game Race Pro. Racing stripes make…
By Brian Ashcraft Published March 10, 2009 -
PS3 Owners Getting Red Alert 3 Demo
Word on the street has it that the upcoming PS3 version of Command & Conquer: Red Alert 3 is a doozy. Which is probably why EA are going to be releasing a demo. It’s scheduled to arrive in “a couple of weeks”, and should give PS3 owners the chance to check out the fancy, upgraded…
By Luke Plunkett Published March 10, 2009 -
Listen To PlayStation Father Talk About… TVs And The Internets!
Ken Kutaragi, former CEO and President of Sony’s PlayStation division, is best known for being the mastermind behind the successful PlayStation consoles. He’s ready to tell you about the future. Kutaragi will be giving a business seminar at the International Design Liaison Center in Tokyo Midtown on March 19th. The seminar focuses on “The Future…
By Brian Ashcraft Published March 10, 2009 -
Even Disgraced Japanese Boxer Bought Ryu Ga Gotoku 3 (Yakuza 3)
SEGA’s PS3 exclusive Ryu Ga Gotoku 3 is a smash. Lots of people have bought it — including suspended former flyweight fighter Daiki Kameda. On his official blog, Kameda posted that he’s got Ryu Ga Gotoku 3, writing, “The game I’ve been waiting for. My pops bought it for me! Weeell, gonna play! Catch later!!”…
By Brian Ashcraft Published March 10, 2009 -
Excitebots Has SUPER SANDWICHES
Forget Excite Truck. You’re living in the past. This year, it’s all about Excitebots, as Nintendo do away with that pesky realism and re-tool the game’s engine to a setting a little more suited. For example: spinning trucks? Not believable. But giant, SUPER SANDWICHES? Totally believable.
By Luke Plunkett Published March 10, 2009 -
Floating Cammy Head Is Here To Frighten You
We’ve seen this statue of Street Fighter Cammy before — it’s old. But we haven’t seen what this amazing statue is able to do. That’s new. This figure was released way, way back in 2005. And it’s taken four years for someone to point out this AMAZINGLY creepy floating Cammy head. Don’t close your eyes.…
By Brian Ashcraft Published March 10, 2009 -
How, Exactly, Do You Make A Big-Selling Wii Game?
There are already thousands of games on the Wii. The vast majority of them are pure garbage. How, then, can developers make Wii games that stand out? Gamasutra asked the developers behind some of the Wii’s most successful games how they did it, then followed up by asking foreseer Michael Pachter for his $0.02. Joel…
By Luke Plunkett Published March 10, 2009 -
Monster Hunter In Sweet Bread Loaf Form
Time to celebrate. It’s been almost five years since the first Monster Hunter action role-playing-game launched on the PlayStation 2 in Japan. What better way to celebrate than with cake. The first game went on sale March 11, 2004. Other MH titles followed, and the series is credited with being the PSP’s “must-have” title in…
By Brian Ashcraft Published March 10, 2009 -
PC Sales Charts: The Thin Red Line
On the NPD charts for the week ending February 28, Dawn of War II reigns supreme. But on the more current Steam and Direct2Drive ones? It’s all Empire: Total War, baby. Yes, proving that the PC market’s thirst for epic strategy titles is as strong as ever, Creative Assembly’s latest Total War title has come…
By Luke Plunkett Published March 9, 2009 -
Final Fantasy VII: Advent Children Complete Special Screening For 800 People
Want to see feature film Final Fantasy VII: Advent Children Complete before it goes on sale on April 16 in Japan? Japanese game maker Square Enix is offering the chance to silver members of its online site Square Enix Members who have reserved the Blu-ray movie or the movie’s special PS3 bundle at the Square…
By Brian Ashcraft Published March 9, 2009 -
Xbox Live Arcade File Restrictions Just Don’t Matter Anymore
Once was a time Microsoft were very stingy with how big a game downloaded from Xbox Live Arcade could be. These days, though? Don’t worry about it, publishers, knock yourselves out. Old-timers on the 360 front will remember a time that Xbox Live Arcade games had to come in under 50MB. That 50MB was then…
By Luke Plunkett Published March 9, 2009 -
Resident Evil 5 Cinematic Director In Talks To Make Capcom Movie
Jim Sonzero, the cinematic director for Resident Evil 5 has announced that he’s in negotiations to direct a feature film version of a Capcom game franchise. While he would not explicitly state what the live-action project is or give hints about which franchise it is, he did say he would direct it. (Why not wait…
By Brian Ashcraft Published March 9, 2009 -
What Factor 5’s Superman Once Looked Like…
Lair and Rogue Squadron developer Factor 5 was hard at work on a Superman video game before it contracted a near-fatal case of Brash Entertainment Publishing Agreement Syndrome. This is what that game looked like. Unseen 64, where games goes when they die, has concept screen shots and a brief video of the planned PlayStation…
By Michael McWhertor Published March 9, 2009 -
PAX, IndieCade Will Now See Your Indie Games
Penny Arcade Expo has officially opened the PAX 10 Indie Game competition to submissions in the same time frame that IndieCade has opened their second annual indie game competition. Both competitions invite unpublished indie developers to bring any kind of game they’d care to develop to the table — shooters, casual, puzzle or whatever. PAX…
By AJ Glasser Published March 9, 2009 -
Ever Wonder How Much Money Game Executives Make?
Having dug through the various filings submitted by companies last year, The Game Trade Journal have compiled a list revealing how much the top video game executives made last year. How much? Let’s just say Activision boss Bobby “What, Me Worry?” Kotick won’t be sleeping on the street any time soon. Or, for that matter,…
By Luke Plunkett Published March 9, 2009 -
Primrose: Passage Developer Puzzles Your iPhone
Jason Rohrer, the developer behind memorable and experimental artistic games like Passage, Gravitation and Between, has released his latest title, Primrose. It’s an unconventional—for Rohrer, anyway—puzzler, designed with the iPhone in mind. The tile-placement gameplay is mostly straightforward, using a simple color-swapping, block-deleting rule set on a 7-by-7 grid. The author describes it best, noting…
By Michael McWhertor Published March 9, 2009 -
When You Wish Upon A Sim, You Get A Steel Bladder
June can’t come fast enough and EA sees fit to rub it in by dumping yet more Sims 3 screens on us. This set details the wants and desires that make up a Sim’s Lifetime Wish. Sims develop Lifetime Wishes based on what personality traits you grant them. A Sneaky, Evil Sim will be more…
By AJ Glasser Published March 9, 2009 -
EA Offers Up More Details On Spore Hero
Electronic Arts has plenty of Spore planned for 2009, as it revealed in January. Two Spore Hero games, one for the Nintendo DS, the other for the Wii have been under wraps until now. EA shared details on the Wii version of Spore Hero with MTV Multiplayer, pointing out that it’s not just a down-rezzed…
By Michael McWhertor Published March 9, 2009 -
Silent Hill Gets Re-Rated, Wii-make Announcement Coming Soon?
If Konami does have plans to re-release the original Silent Hill for the Wii and PSP, as previously rumored, that announcement must be coming soon, as the BBFC has just recently rated the title. Rating a ten-year-old PlayStation game isn’t typically the kind of thing the British Board of Film Classification does these days, so…
By Michael McWhertor Published March 9, 2009 -
Here’s How Rock Band 2 For The Wii Catches Up This Week
This week’s Rock Band 2 catch up session for the Wii brings an impressive fourteen new tracks to the Rock Band Music Store. Most important are Wii owners first taste of downloadable Metallica. …And Justice For All‘s “Blackened” and the title track from Ride The Lightning lead the week of Wii re-releases, further showing that…
By Michael McWhertor Published March 9, 2009