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Dead Rising 2: 7,000 Zombies and Plenty of Chainsaws
“I’m pretty happy today because finally, finally, I can show you Dead Rising 2.” — Keiji Inafune, head of research and development at Capcom. The original Dead Rising may have been a technological breakthrough, a wonder of body count and open-world exploration, but what really sold it for me, and for many, was the game’s…
By Brian Crecente Published April 28, 2009 -
The Games and News of Capcom’s Captivate 09
Last week’s Captivate 09 event was packed with Capcom news, from new games to detailed presentations to hands-on with titles, expect a couple of days worth of posts. Developers walked us through what to expect in Dead Rising 2, Dark Void, the overhauled Spyborgs, Resident Evil Darkside Chronicles and Lost Planet 2. We also got…
By Brian Crecente Published April 28, 2009 -
Everybody Loves PhysX
NVIDIA went a little press release crazy this morning, announcing that Sega, Capcom, GRIN, and 8monkey Labs have all turned to NVIDIA’s PhysX technology to make their games better. At the forefront of their four press release rampage is the announcement that Sega has licensed both the PhysX technology and NVIDIA’s APEX technology to serve…
By Mike Fahey Published April 28, 2009 -
Dr. Kawashima Brings Brain Training To PC
Dr. Ryuta Kawashima brings brain training to the PC next month in Namco Bandai‘s Brain Exercise with Dr. Kawashima. Published by Namco Bandai Europe and distributed by Atari, Brain Training with Dr. Kawashima takes the same sort of brain training exercises we’ve seen in the Nintendo DS Brain Age series and brings them to the…
By Mike Fahey Published April 28, 2009 -
City Of Heroes Issue 15: Anniversary Has Many Faces
City of Heroes turns five tomorrow and NCsoft celebrates with the announcement of the appropriately titled Issue 15: Anniversary. Issue 15 is all about returning enemies and looking good enough to take them on. Both heroes and villains score a high-level mission arch featuring powerful foes returning from the past, with cosmetic additions that will…
By Mike Fahey Published April 28, 2009 -
Pro Tip: Measure First!
To: Crecente From: Luke Re: Nice! So, to try and stem the worst of the bleeding from this “economic crisis”, the Australian government gave everybody in the country who paid tax last year AUD$900 (USD$630). The thinking being, if everybody goes out and spends $900 on stuff, then it’ll help prop up the economy. What’d…
By Luke Plunkett Published April 28, 2009 -
Valkyria Chronicles Anime: Episode 2
You seem to have enjoyed the first episode of the Valkyria Chronicles anime as much as we did. So for those living outside Japan, here’s episode 2. Something I didn’t notice in the first episode: if you look real close, you can see that, in some places, the game’s trademark “coloured pencil” look is still…
By Luke Plunkett Published April 28, 2009 -
Square Enix Boss: Japanese Industry Is “Old People Doing Same Old Job”
Continuing his interview with British trade site GI.biz, Square Enix boss Yoichi “Imperial Hot” Wada has chipped in with his two cents on what’s wrong with the Japanese development scene. “From the developer side, the Japanese games industry became so successful that we didn’t recruit new people” he says. “So today, if you look at…
By Luke Plunkett Published April 28, 2009 -
Team Fortress 2: The RPG
You may have seen this going around your forum of choice lately, but just in case you haven’t, here, take a look at this guy’s idea for a Team Fortress 2 role-playing game. While we’d love to write it off as absurd, maybe even crazy, the fact is there are some good ideas to be…
By Luke Plunkett Published April 28, 2009 -
Sony Computer Europe Head Unaware Of Crackdown Devs Existence
David Reeves is retiring from Sony Computer Entertainment Europe. In his retirement announcement, Reeves stated he plans to spend his time “trying to repay society” from all he has taken from it. Admirable, but rumors swirled that Reeves was repaying society by taking a “senior position” at Crackdown developers Realtime Worlds. Realtime wha? says Reeves.…
By Brian Ashcraft Published April 28, 2009 -
Nothing Says Red Like Red Platform Heels And A Spider-Man Mask [Update]
Reader and Suicide Girl (NSFW) Lacey Blondie says she couldn’t just take only one picture. So she took more, lots more. I loved the idea of everything being one color and I’m so pleased with the way these pictures turned out! I really hope you like them! Hey! Thanks! Insert tingling-Spider-Sense joke here and click…
By Brian Ashcraft Published April 28, 2009 -
First Full Dead Rising 2 Trailer
You’ve watched the Dead Rising 2 teaser trailer. You’ve seen the screenshots. You may even have learned the new hero’s mono syllabic name. Now watch the first full trailer, complete with a girly drink, a moose head and a chainsaw motorcycle. Oh, there’s what looks like gameplay footage, too. Embedded version in the link below.…
By Brian Ashcraft Published April 28, 2009 -
British Sales Charts: Vin Diesel Love
This time last year, you wouldn’t put your money on an Atari getting a game in the British top 40, let alone the top 10. But in 2009? They’ve managed a second place. Yes, finishing last week in #2 – behind only Wii Fit – was the 360 version of Starbreeze’s Riddick remake/expansion/sequel thing Dark…
By Luke Plunkett Published April 28, 2009 -
Yet Another New Character Coming to Wii Punch-Out!!
Little Mac, Glass Joe, King Hippo. If you’ve played the original NES Punch-Out!!, you know these characters. They’re old. But what about that character up there? He’s new. The game’s box art shows classic Punch-Out!! characters like Von Kaiser, but also shows a new fighter named “Disco Kid”. While we imagine there will be many…
By Brian Ashcraft Published April 28, 2009 -
Wear Final Fantasy XIII Around Your Scrawny Neck
Square Enix doesn’t only make games for you to play, but things for you to buy. From figurines to jewelry, Final Fantasy XIII is no exception. This June, Square Enix is putting out a Japan-only pendant like FFXIII heroine Lightening wears. Pricing is still unannounced, but as website Final Fantasy-XIII.net points out, Square Enix’s jewelry…
By Brian Ashcraft Published April 28, 2009 -
Dante’s Inferno Preview: Looks Like Hell
Is there some game developer’s guidebook that I don’t know about? If so, I need to find it and tear out the page that says “cloning God of War = best idea ever.” To their credit, Dante’s Inferno developer EA Redwood Shores doesn’t shy from their original IP essentially being God of War set entirely…
By AJ Glasser Published April 28, 2009 -
How To Filter Kotaku
You read Kotaku. Some of the topics, you love. Some of them, you don’t. What to do, what to do. We’re all about options here at Kotaku, so we’ve made it possible for you to totally bypass certain types of content altogether. Don’t like posts tagged “Maximum Risky”? Really would rather skip non-game-news posts completely?…
By Brian Ashcraft Published April 28, 2009 -
These Could Tell A Story Or Two
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By Luke Plunkett Published April 28, 2009