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Soulcalibur: Broken Destiny Looks More Stunning Than We Thought
.html Maybe Namco Bandai is releasing the PSP version of Soulcalibur—which looks a hell of a lot like Soulcalibur IV—with some sort of Super FX chip built in to the UMD. Because this looks spectacular. Beyond PSP expectations spectacular, that is. The first trailer for Soulcalibur: Broken Destiny , while looking very much like a…
By Michael McWhertor Published May 5, 2009 -
Mario, Kirby Get Gory With 8-Bit Fatalities
Mario may have racked up billions of kills during his decades-long career, sending Goombas, Koopas and Bloopers to their deaths. But Mario’s not generally considered violent. Steven Lefcourt’s “8-Bit Fatalities” series may change that assumption. Lefcourt explores the gorier side of traditionally non-violent video game characters, including Pac-Man, Mario and Kirby, giving us a peek…
By Michael McWhertor Published May 5, 2009 -
About Kotaku Reviews
Earlier this year, Kotaku began running its reviews under a unified template that was designed with a trio of key components in mind. First, there would be no alphabetical or numerical review scores. Second, reviews would be focused on delivering the most critical information in the most efficient way possible. Third, they should be fun…
By Michael McWhertor Published May 5, 2009 -
EA’s Wii Business Nearly Doubled Last Year
EA embraced the Wii last year and the Wii embraced it right back, with the percentage of revenue due to the Nintendo console nearly doubling over the previous year. According to the company’s recently released financial results for the fourth quarter and fiscal year 2009, 14% of EA’s revenue was generated by Nintendo Wii titles…
By Mike Fahey Published May 5, 2009 -
Obama Is Latest Butt Of ‘President Evil’ Joke
The people behind the new Barack Obama joke comic aren’t the first ones to smack the image of a U.S. president onto a Resident Evil image. The new “President Evil” comic book coming this July from Antarctic Press was an inevitability. The comic features Obama teaming up with political friends and foes to turn back…
By Stephen Totilo Published May 5, 2009 -
EA Making Less, Losing Less, Thanks To Cuts
Electronic Arts announced its fourth quarter earnings today, pulling in $860 million in revenue, resulting in a loss of $42 million for the three months ending March 31st. EA’s annual losses totaled $1.088 billion. The company’s quarterly revenue was down by 24% year-over-year, as EA pulled in more than a billion dollars during the same…
By Michael McWhertor Published May 5, 2009 -
All The Bionic Commando Screens You Can Eat
Capcom released a bionic handful of new screenshots for Bionic Commando today, just in case you’d forgotten what the game looks like right before it launches. It’s been a long strange trip for Bionic Commando since we first heard news of the remake so many moons ago. Now the release is a mere two weeks…
By Mike Fahey Published May 5, 2009 -
Here Are Your 10 Most-Played Wii Games
According to our research, Super Smash Brothers Brawl is the Wii game that collects the least amount of dust. But two other games are surging toward top status. Since September of last year I’ve been tracking the usage stats for top Wii games. Earlier reporters are at MTV Multiplayer. Today, I bring the concept to…
By Stephen Totilo Published May 5, 2009 -
Sega Confirms Six From Its E3 Lineup
With E3 just weeks away, expect to see a torrent of official announcements from publishers about what they’ll be bringing to the show. One of the first out of the gate is Sega. Via Twitter. The third-party publisher has revealed six of its E3-bound wares, confirming the expo appearance of already announced games. That includes…
By Michael McWhertor Published May 5, 2009 -
Paragon Comes Down Hard On City Of Heroes Cheaters
City of Heroes players who exploit the new Mission Architect in order to power level their characters will soon find that crime doesn’t pay in Paragon City, even if you play a villain. In a post on the game’s official forums, Matt “Positron” Miller addressed the issue of “meow farms”, which are missions where enemies…
By Mike Fahey Published May 5, 2009 -
About Kotaku Previews
After launching the Kotaku review template last year, we decided to move on to the next most important aspect of judging games: Judging them before they’re finished. Most folks call them previews. Our goal with previews was to make them easy to read, to the point, and complementary to our review system. They are designed…
By Michael McWhertor Published May 5, 2009 -
Live the Dream: Design the Games you Play!
Our unique program is your first step toward becoming an artist and designer in the multi-billion-dollar game design industry. Details after the jump. You’ll learn how to design game play and background, create characters and their environments, and apply your knowledge of video and computer games to evaluate products. You will also learn to plan…
By Chrissie Lamond Published May 5, 2009 -
Marge Simpson Enjoys Her First Teabagging In Halo
The twentieth season of Matt Groening’s The Simpsons introduces the corpse-desecrating act of “teabagging” to the stalwart Simpsons fan in a not-so-subtle nod to Bungie’s Halo 2, complete with mostly accurate Xbox controllers. That near-accuracy may lead some to speculate that the grinding of one’s digital undercarriage on the armored cadaver of a fallen foe…
By Michael McWhertor Published May 5, 2009 -
World At War Map Pack 1 Sells Two Million
The popularity of Nazi zombies is cemented forever in video game sales history, as Activision announces more than two million downloads of the Call of Duty: World at War Map Pack 1. Released in March, the first map pack for Call of Duty: World at war contained three multiplayer maps players could care less about…
By Mike Fahey Published May 5, 2009 -
Why Kotaku?
Never mind why your new Deputy Managing Editor has come to Kotaku. Why are you here? What kind of person leaves a nice games-reporting job at MTV News, gives up running their own blog to work under the iron fist of one Brian Crecente? Me — your new Kotaku deputy managing editor. People asked me…
By Stephen Totilo Published May 5, 2009 -
Crytek Helps Free Radical Realize Their Dreams
How did Crytek get picked to purchase Free Radical over the various other companies vying for a piece of the floundering studio? By harnessing the power of dreams. Crytek purchased the TimeSplitters developer in February, following a period of reorganizing that resulted in the layoff of 140 employees. In an interview with Develop, CEO Cevat…
By Mike Fahey Published May 5, 2009 -
The People Of Risen
The latest trailer for Piranha Bytes latest role-playing adventure takes a look at the people and places of Risen. First they set the mood with the more wild areas of the volcanic island on which Risen takes place, and now the developers take us into the more populated areas. Children play and adults go about…
By Mike Fahey Published May 5, 2009 -
Dragon Age Goes Pen And Paper
BioWare is giving players a whole new old way to experience Dragon Age: Origins, announcing a pen and paper role-playing game based in the Dragon Age universe. Following in the footsteps of games like EverQuest and Street Fighter, Dragon Age is making the leap from video game to pen and paper role-playing game. Green Ronin…
By Mike Fahey Published May 5, 2009 -
Ken Levine’s Other Games
[As seen on A Life Well Wasted] [Others]
By Brian Crecente Published May 5, 2009 -
Sacred 2 Looks Fine On The PlayStation 3
We’re a week away from the console release for Sacred 2: Fallen Angel, and Ascaron has released a lovely set of PlayStation 3 screens just in case anyone doubted that version existed. Sacred 2 media has skewed heavily towards the Xbox 360 up until now, so it’s nice to see some images from the PlayStation…
By Mike Fahey Published May 5, 2009