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The Real Consequences of War Fought Virtually
The blowup this week over gun-camera footage showing an Army operation raised comparisons to “video game-like” behavior by the men pulling the triggers. NPR’s “On the Media” looked at this controversy and the relationships among games, tactics and weapons systems. “On the Media” spoke with Clive Thompson of Wired for 10 minutes. “I’m a little…
By Owen Good -
Week in Games: The Courage of One’s Conviction
Sam Fisher goes rogue this week in Ubisoft’s anticipated Splinter Cell: Conviction, getting a two week head start on the 360 before hitting the PC. An eclectic gathering of DLC and add-ons rounds out the highlights. Beginning Tuesday, Grand Theft Auto IV‘s two extensions, The Lost and Damned and The Ballad of Gay Tony become…
By Owen Good -
Kotaku’s Top Five List of Top 10 Lists
Each week throws off several new video game lists ranging from the humorous to the trivial. What’s better? A list of those. Here’s a roundup of the rundowns out there. •The Top 15 Video Game Religions [UGO] We just wrapped up Religion Week here at Kotaku, and UGO also got into the spirit with a…
By Owen Good -
Bouts Booked for E3 Probably Mean Big EA Sports MMA Presence
The site MMAjunkie reports that mixed martial arts promoter Strikeforce has booked the Nokia Theatre for an event June 16, across the street from the L.A. Convention Center and smack dab in the middle of the E3 Expo. Strikeforce is the licensing partner of EA Sports MMA, due out in the fall; all the fighters…
By Owen Good -
Beta Invitations Going Out for Sims Creator’s Television Project [Update]
Emails sent by famed designer Will Wright’s Stupid Fun Club are now inviting members to participate in his experimental television project, which will engage viewers in the creation of the show’s storylines. An invitation sent Saturday morning tells its recipient they’ve been selected to participate in an unnamed project, but given recent news, and the…
By Owen Good -
Why Games Need More Than One Simple Word
No matter who is brought in to write a story or dialogue, the industry still treats the written word in such a utilitarian way that it has a second-class citizenship among the other art forms comprising a video game. That’s the argument Jamie Love makes in an essay for Gamesugar. Love notices that there are…
By Owen Good