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Ubisoft: DRM ‘Vital’ to ‘Creative and Innovative’ PC Games
Ubisoft wants PC gamers to know it’s heard the complaints and anger regarding its DRM “online services platform,” and, after careful consideration, it’s digging in. The creative side of the company is now calling it vital to what they do. “We consider that protecting our PC games is vital to our business,” Max Béland, the…
By Owen Good -
Roger Ebert Asks a Good Question
The Chicago Sun-Times film critic has finally revisited his old contention that games can never be art, to defend it “in principle,” and to dispute about that which cannot be disputed. He also asks a great question. “Why are gamers so intensely concerned, anyway, that games be defined as art?” Ebert’s got a point. This…
By Owen Good -
Weekend Coupons: The Good, the Bad, and the Frugal
There’s two types of people in this world, my friend. Those with Weekend Coupons, and those who dig. You dig. Hardware • The Xbox 360 “Super Elite” 250GB bundles, coming in the Splinter Cell: Conviction or Final Fantasy XIII flavors, are $349 plus $10 shipping at Walmart.com. Next best price is $400. [Dealzon] • Walmart.com…
By Owen Good -
Kotaku Originals: Warfare of Attrition
Few stories can overwhelm a major game reveal like Gears of War 3, but the disintegration of the studio that pumped out 2009’s cash powerhouse definitely qualifies. If ever there was a week for pyrrhic news victories, this was it. Kotaku Talk Radio Call of Duty: Legal Warfare The Modern Warfare Fight: Your Guide to…
By Owen Good -
Weekend Talk Amongst Yourselves
This reminds me of something Crecente would always say on the cops desk, when a hospital spokesperson told him a victim was in “stable condition.” And that is, “Death is technically a stable condition.” So keep your discussions unstable! Confused about commenting on Kotaku? Read our FAQ
By Owen Good -
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In a First for Rockstar, Red Dead Redemption Gets Difficulty Settings
Rockstar says Red Dead Redemption will feature three different difficulty modes, and while they’re limited mostly to just the game’s aiming feature the studio is calling the variable difficulty a first for any open-world game it’s ever built. There will be an expert free-aim mode with no auto-lock, a standard aiming mode that snaps the…
By Owen Good -
School Play Confronts Video Game Addiction [Updated]
If you’re near East Brunswick, N.J., a high school play being staged this weekend certainly has a modern and timely subject – video games addiction, and relationships falling apart because of it. Today’s production is probably over by now, but tomorrow at 7 p.m., “Neighborhood 3: Requisition of Doom” (pictured) will be performed by students…
By Owen Good -
Modern Warfare 2 Platformer Shows Breach-and-Clear in 2D
Hey, if Modern Warfare 3 falls hopelessly behind schedule as Infinity Ward crumbles, maybe Activision can go this route instead. Well, maybe except for the part about this PC game being 100 percent free. I suppose a spoiler alert is in order for some of this, at least the conclusion. Anyway, this platformer was apparently…
By Owen Good