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A Very Close Look At the Playstation 3 Move’s Sharpshooter
Due out later this month for $40, here’s a closer look at the PS3 Move Sharpshooter. The plastic body is designed to hold Move and Navigation controllers. It’s a pretty plain box. But the Sharpshooter is a slick piece of hardware. The box includes sets of SOCOM and Killzone 3 stickers. Here’s a look at…
By Brian Crecente Published February 8, 2011 -
Expert Blames Sexual Video Games For A Rise In Sexual Violence
For one Fox News reporter the worst thing about Epic’s upcoming first-person shooter isn’t the over-the-top violence and excessive profanity. It’s the naming of Skill Shots after sex acts. Could they lead to real-world sexual violence? I’d say it’s not likely, though I’m no expert on the subject, and I’m not writing up an article…
By Mike Fahey Published February 8, 2011 -
A Bus Does Impossible Things In Grand Theft Auto
Add barrel-rolling buses to the long list of Grand Theft Auto activities you should not try — not even think about in real life. This amazing stunt footage, captured from GTA IV, is so impressive that it would make a certain barrel-roll-loving gaming fighter pilot proud. GTA 4 (TBOGT) – Epic Bus Tricks (FLuffee) [YouTube]
By Stephen Totilo Published February 8, 2011 -
Armed Camels and Cats Have Never Looked So Adorable, So Deadly
Don’t let the cats and camels fool you, Cat Shit One is not an animated series for the feint of heart. Created by IDA and Studio Anima, this first 20-minute short of a new animated series details the exploits of two rabbit soldiers from Special Force “Cat Shit One” as they infiltrate enemy lines to…
By Brian Crecente Published February 8, 2011 -
The Lego Universe Is Overrun By Spinning Ninjas
NetDevil’s toy-based massively-multiplayer LEGO Universe gets its largest dose of product placement-littered new content yet as the portal opens to Crux Prime, where players can learn the ancient art of Spinjitsu and, for the first time ever, form groups. One would think that forming groups is one of the core mechanics a massively multiplayer online…
By Mike Fahey Published February 8, 2011 -
Arcen Games Talk A Valley Without Wind
Arcen Games, famed for AI War, financial troubles, and causing a shortage of iron, have announced their new game: A Valley Without Wind. It’s quite the concept: survival in a procedurally generated world, exploration, magic, and… perma-death? Interesting. Read on to find out more. Rock Paper Shotgun: Can you start by explaining who Arcen Games…
Phill Cameron, Rock Paper Shotgun Published February 8, 2011 -
The Battle For Humanity’s Future Begins In Battlestar Galactica Online
Sound the klaxons! Battlestar Galactica Online has just warped out of closed beta and into open beta, allowing players all over the world to dive head-first into free-to-play, browser-based battles set in the universe of the hit Syfy television show. Players looking to join the conflict between the humans and the Cylons need only register…
By Mike Fahey Published February 8, 2011 -
Reaching For The Top Of The Video Game World
In today’s Speak-Up on Kotaku, commenter SecretMobilin professes a strong desire for games that allow us to ascend the highest heights. Would you climb a video game mountain just because it was there? I want a video game based on this picture. Or really, any game based on climbing mountains that has a lot of…
By Mike Fahey Published February 8, 2011 -
The Darkness Returns With Hellish Quad-Wielding Action
Four years after his tremendous video game debut, comic book anti-hero Jackie Estacado returns in The Darkness II, and this time he’s bringing all four of his arms to bear at once. The Darkness is one of the greatest comic book video games of all time. The first-person shooter told the story of mob kid…
By Mike Fahey Published February 8, 2011 -
Talk Amongst Yourselves
Your official Kotaku forum lives on, ready to host your comments about video games. Perhaps, dear Talk Amongst Yourselves readers, you’ve noticed the redesign. We’ll be moving more and more redesign discussion to #redesign, where I’m trying to keep people updated. (One of the problems, sadly, is that Reply Notifications and comment-expansion preferences are both…
By Stephen Totilo Published February 8, 2011 -
Lego Video Games Should Be This Cool
I like most of the Lego video games. They present breezy opportunities to fight and explore. Their charm compensates for an over-emphasis on collecting things. I like these games, but I don’t think they are as magnificent yet as this concept art for the spring’s Lego Pirates of the Caribbean Indiana Jones [Sorry! I got…
By Stephen Totilo Published February 8, 2011 -
Last Night’s Big Stories
Sorry I couldn’t speak up! There were other people around wondering what the eff I was doing. I did it for you all! What you missed last night From Castle Crashers To…Cold War Missile Drama Mother Russia (in this case The Behemoth, developers of Castle Crashers) needs to send a care package to the capitalist…
By Brian Ashcraft Published February 8, 2011 -
Boy’s Xbox Spending Spree Bleeds His Single Mother Dry
This is Brendan Jordan. He’s 11 years-old and he racked up £1082.52 (US$1,743.90) on Xbox Live. And now, his 37-year-old mom, Dawn, is working two jobs just to make ends meet. “When I put my card details in 18 months ago I thought it was just for his membership to play online with his friends,”…
By Brian Ashcraft Published February 8, 2011 -
Disabled Gamer’s Dead Space 2 Complaints Heard Loud And Clear
Gareth Garratt, who has cerebral palsy, cannot use his hands to game and must control his mouse via his chin. And as Kotaku previously posted, he is campaigning to get customized controls for Dead Space 2. Ask and thy shall receive, because it looks like he’s getting just that. After purchasing Dead Space 2, Gareth…
By Brian Ashcraft Published February 8, 2011 -
Don’t Buy And Sell Pokemon Data In Japan, You’ll Make People Angry
Japan is going a bit copyright crazy of late. It’s not cool to sell customized figures online, it’s not cool to rent video games in love hotels, and now, it’s apparently not cool to sell Pokémon save data. On Japan’s Yahoo! Auctions, there is a cottage industry in which saved in-game Pokémon are bought and…
By Brian Ashcraft Published February 8, 2011 -
Model Of Classic Shooter Painted In Pure Beauty
Ikaruga, the 2001 shoot’em up, is a gorgeous looking game. So if an Ikaruga model is going to be an accurate reproduction, it needs to be gorgeous. This finished model does not disappoint. Late last fall, an unpainted version was shown at the All Japan Hobby Show in Tokyo. Here is a completed version, painted…
By Brian Ashcraft Published February 8, 2011 -
From Castle Crashers To…Cold War Missile Drama
Mother Russia (in this case The Behemoth, developers of Castle Crashers) needs to send a care package to the capitalist dogs in the United States. In a missile. And that’s where you come in. Super Soviet Missile Mastar is a free iPhone game released earlier this week that looks — and sounds — like it…
By Luke Plunkett Published February 8, 2011 -
Nintendo Wanted To Drown Game Stores In Puppy Games
There are three different versions of DS pet simulator Nintendogs: Dachshund, Lab and Chihuahua (later a Dalmatian version was released). But initially, Nintendo wanted more than three versions. Many more. “I think we internally began by discussing 12 versions,” says Nintendogs producer Hideki Konno. “No, it was 16 at first,” corrects Mario producer Shigeru Miyamoto…
By Brian Ashcraft Published February 8, 2011