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Scientists Want to Use Video Games to Help Kids’ Eyes
When I was a small child my parents would warn me that spending all day in front of the television playing video games would ruin my eyesight. Today researchers at the University of Tennessee Space Institute in Tullahoma have integrated computer games into a device that could be instrumental in saving a child’s eyesight. When…
By Mike Fahey -
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From Ryu Hayabusa to Jeanne d’Arc, Everybody Fights in Warriors Orochi 3
The third installment of Tecmo Koei’s Dynasty Warriors / Samurai Warriors hack-and-slash crossover is coming to North America on March 20, it’s 120+ warrior roster padded with cameos from Ninja Gaiden, Warriors: Legends of Troy, Bladestorm, Trinity: Souls of Zill O’ll and Dead or Alive Warriors Orochi 3‘s expansive roster demonstrates one of the benefits…
By Mike Fahey -
Space Combat Sim SOL: Exodus Launches on Steam January 25
Inspired by space sim classics like Wing Commander and X-Wing Vs. Tie Fighter, Seamless Entertainment’s SOL: Exodus is heading to Steam this Wednesday, giving fans of the genre plenty of time to find their old flight sticks. With several big fans of the space combat sim genre in house, we’ve written quite a bit about…
By Mike Fahey -
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Starhawk‘s Outcasts Develop a Sweet Tooth
These long, dark years of waiting are finally over as the latest entry in the Twisted Metal series goes gold. The vehicle combat spectacular races into our hearts on February 14, and it’s bringing a love letter from multiplayer shooter Starhawk along for the ride. Pretty sweet, right? Twisted Metal mascot Sweet Tooth has never…
By Mike Fahey -
Average Gamers are Going To Hate BioShock Infinite‘s 1999 Mode
When you first spin up BioShock Infinite later this year don’t expect to see the recently-announced retro-difficult 1999 mode on the main menu. That’s because it’s so tough Ken Levine doesn’t want “the non old-school, hardcore gamer” stumbling into it. I spoke to Irrational Games creative director Ken Levine recently about 1999 mode, an enhanced…
By Mike Fahey -
Are We Too Forgiving of Video Game Developers?
We’ve gotten used to giving game developers a certain amount of leeway when it comes to glitches and bugs. In today’s Speak Up on Kotaku commenter Eatplaysleepmore wonders if we’ve taken this forgiveness too far. I think we have been really apologetic (Editor: He means forgiving) to the video game industry. We let them get…
By Mike Fahey -
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Talk Amongst Yourselves
It’s time to gather around the official Kotaku forum, plate up some cupcakes, and discuss video games with your peers. Commenter Pokeh neatly demonstrates why we need a few more entries for this month’s TAYpic with his My Little Pony entry. Oh that Pinkie Pie, she’s crazy about cupcakes Join in the fun and submit…
By Mike Fahey