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Today’s selection of articles from Kotaku‘s reader-run community: Share The Load: Memorable Supporting Characters • Far Cry 4 and Exploitation Cinema’s Influence on Games • Final Fantasy Road Trip: Final Fantasy 3 • How Destiny Sucked Me Back in TAY Classic—TAY Open Forum—Beginner’s Guide To TAY Follow them here.
By András Neltz -
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Pokémon As Undead Monstrosities
The purple poisonous Weezing with its connected heads isn’t the nicest looking Pokémon out there, but JRCoffron’s and Stephen Oakley’s fan-piece makes it look like something from Doom or an 80s horror movie. Facing something so grotesque, poison would be the last thing to worry about. JRCoffron made an undead Pikachu too. Not sure I’d…
By Gergo Vas -
I Can’t Get Enough Video Game Banjo Music
Banjo Guy Ollie‘s quest to cover video game’s greatest music has only just now reached the “Still Alive” stage, but then his choice of instrument isn’t exactly cutting-edge. Don’t worry, he’s got a whole bunch of video game music under his banjo strap. I’m a huge fan of banjo music that goes beyond the “dueling”…
By Mike Fahey -
You Don’t Simply Jump Into This Giant Iron Man Suit
Artist Seungjin Woo‘s redesign of Iron Man is rather large and getting into it might require a bit more coordination than doing it with the regular one. You can see the scale of it by looking at the tiny Tony Stark sitting there comfortably. Here’s the full pic with extra cogwheels and gloomy buildings to…
By Gergo Vas -
Assassin’s Creed Unity has some very pretty concept art. This GIF was made from a series of three drawings depicting the Café Théâtre, posted by Ubisoft’s David Alvarez to thePolycount forum’s Unity art dump thread. Check it out to see some more of the textures, models and concepts people have created for the game Art…
By András Neltz -
Reuters reports that Sony’s planning to focus on maximizing profits from its image sensor business and, more importantly to us, the PlayStation 4. To cut costs, they will limit their TV and smartphone lineup, hoping to boost profits for their video game division by at least 25%, to as much as $13.6 billion.
By András Neltz -
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