That still of him comes from this video or others like it. He'd done a series of these interviews that day. In the video he's talking about a Mountain Dew and Doritos-branded Halo spin-off game boosted-XP promotion. "When brands partner with gaming, it's great," he says before being asked by a reporter whether, if stranded on an island he'd prefer to have the soda or the chips.

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Regarding Eurogamer's editing of Robert Florence's story, Eurogamer chief Tom Bramwell posted a note to his readers, which included this explanation of why he altered Florence's piece:

The first is that a lot of people want to know more about why I made the changes and issued an apology. The answer is that Lauren Wainwright threatened us with legal action and made it clear she would not back down, at which point we took legal advice and ultimately made the decision to remove the paragraphs. It was not a decision that I took lightly. One objection to this action that I've read online is that there was no libel. All I can really say is that the advice we received meant that removing the offending text and apologising to Lauren was the right course of action to take. We also considered the fact that the article wasn't really about her but about all of us, and I felt that the edited version did not change Rab's meaning.

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But did Wainwright really sue? Or send lawyers after Eurogamer? Florence declined to get specific. "UK libel law is a frightening thing," he told me, "and it makes every word you utter feel like a risk. I would love for Lauren to speak about it, because I feel that she is taking most of the heat herself and find it impossible to imagine that she was not supported in her actions by any other party. I don't believe for one second that Eurogamer backed down to Lauren alone." He also noted that he considers Bramwell "guilt-free in all of this. I know he fought my corner as hard as he possibly could. I am heartbroken, in truth, that our working relationship is over. I loved writing those columns, and Tom's support was a big part of the experience. He's a great guy, and I hope we work together again in the future."

Wainwright's editor at MCV, Michael French, has been on-record, on Twitter, saying that "There was no legal action taken from Intent. We asked Eurogamer to remove cruel content about a staff member. They obliged." The "we" in that Tweet suggests that it wasn't just Wainwright who asked for some sort of change, but French isn't talking. There's no sign that anyone other than Wainwright even brought it up as a legal matter, and there's certainly a difference between a legal threat and asking for a change. It seems more likely that the latter was the case here."

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Which gets us to Lauren Wainwright…

"I've done two mock reviews for Square-Enix," she told me in an e-mail this morning, "One [was] in late 2011 and [one in] early '12. Neither were for Tomb Raider or Hitman products." She said this seemed common. [UPDATE: I meant to also note that she has written about other Square Enix games that she didn't do mock reviews of.] "Plenty of journalists do mock reviews and they are literally reviews that are used internally. They help publishers estimate how the game will review upon release. I've never gone on to review any products I've consulted on. As this is a normal practice among journalists far more experienced than I, I've never seen it as a conflict of interest. Myself, and many others, are currently questioning this practice."

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She has regrets about how things went down. "I regret deleting Square off of my journalistsed profile. This was done in panic and I regret it." She realizes now that all that Tomb Raider stuff on her Twitter page was problematic. "I'm not paid off to say nice things about Square's products. I am a fan of Tomb Raider and many of my followers are. I'm an excited and passionate gamer but I will reflect on how I post about Tomb Raider and other games publicly from now on." She shut down many of her social media accounts because her phone number and address were on them. She says she received "abuse that spiralled out of control."

Wainwright: "I suggested it was libel and that I'd seek advice and Eurogamer spoke to their lawyers who suggested they take it down. This was again a mistake on my behalf and I'm deeply sorry."

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Wainwright wants to clarify some things. She said she "never entered the competition to win a PS3, which some outlets are suggesting. I already have one which I bought myself." And she's not on the take. "I must reiterate that I've never been paid off to write any positive content for anyone. I wouldn't be in this business if this was a normal practice."

But yes, she said, she did contact Eurogamer. She did complain, though she also regrets how far that went. "I've not spoken to any lawyers. Nor have I sought any legal advice during my short communication with Eurogamer. I suggested it was libel and that I'd seek advice and Eurogamer spoke to their lawyers who suggested they take it down. This was again a mistake on my behalf and I'm deeply sorry. The abuse started as soon as that article went up and you do and say stupid things when the Internet attacks you. I regret it. I really do."

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Wainwright told me she'll keep her accounts locked down for a bit longer because she assumes her statements here will "incite more anger." She'd surely like to be done with that.

"Though it's been a messy time for all," she said, "[something] positive has come from this whole situation with many outlets looking into their ethics practises. I hope this makes us all a better press for the readers."

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***

There is a lot of talk of ethics standards these days, of reporters and critics making vows to do such and such a thing or to not do such and such a thing. In my reporting of this controversy and in thinking about what we do here, I found myself drawn to many different points of view. Among the most compelling takes on ethics was Gerstmann's. "Publications need to constantly revisit their policies to make sure they make sense and help provide what's best for our readers," he told me before explaining what guides his current outlet, Giant Bomb. "My whole desire is to put enough of ourselves out there that it'd be plainly obvious if we had been corrupted, because we'd suddenly start saying things that don't fit our profile."

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That seems like as good a standard as any. That's certainly a rule of thumb around here, and if we fail at it, we'll 'fess up to it, bear that unpleasantness and move on. Be transparent in one's reporting, in one's reviewing, in one's doing one's job. Do the things you'd be happy for your readers to know you were doing. Don't do the things you'd be embarrassed about.

And do good reporting. Because there's never enough of that.