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The Xbox Has Quietly Gotten Some Cool Features
This week, Microsoft revealed the Xbox Adaptive Controller, a new peripheral to help make gaming more accessible. It includes two large, programmable buttons and works in conjunction with a mix of joysticks and other devices like the Quadstick, a controller designed specifically for people living with different forms of paralysis. It’s just the latest in…
By Ethan Gach -
Hands On With Kingdom Hearts III, Finally
I did it—I played Kingdom Hearts III, or the finely-polished vertical slice of it that Square Enix is willing to show off, anyway. What I found was in no way surprising: It’s another mashup of Disney movies and Final Fantasy tropes sure to delight fans of either, but doesn’t seem like it’ll solve any of…
By Chris Kohler -
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Kinect is alive again, sort of. Microsoft announced last fall it would no longer be manufacturing the Xbox peripheral, but now it’s back as…Project Kinect for Azure? The dev kit uses Kinect sensors and cloud computing to help people do new things with AI, like one day make Cortana for real
By Ethan Gach -
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PlayerUnknown’s Battlegrounds stations dominate the Xbox booth at PAX East. Behind that, the PlayStation booth opted to front-load Detroit: Become Human, with a couple of setups for upcoming titles like Soulcalibur VI and Yakuza 6 buried in the middle rows. Nintendo’s big draw is the Wolfenstein II Switch port demo.
By Maddy Myers