Othercide is a horror-themed take on XCOM-like turn-based strategy. It focuses on “the sacrifices you must make to prevent reality from shattering”—so, you know, light, easygoing fare that’s only as serious as few heart attacks. There’ll be a system that lets you interrupt enemy attacks, which sounds interesting. It’s…
I’m Not A Monster looks like a cool blend of XCOM and deceit-based party games like Werewolf and Mafia. It’s a multiplayer turn-based game where everybody’s ostensibly part of a crew trying to save civilians from pulpy space monsters. Two players, however, are monsters in disguise. It’ll be out later this year.
Phoenix Point is a new strategy game from Julian Gollop, creator of the original X-Com. Unlike his last game, Chaos Reborn, this one’s a spiritual successor to X-Com, on which the modern XCOM series is based. It’s still very much in development and is seeking funding on Fig.
All Walls Must Fall is a tactics game that owes as much to Rez as it does to XCOM. It takes place in a future Berlin where the Cold War never ended. Time-traveling agents loop the same night over and over via tactical battles that occur to the beat of music. Looks wild! It’s on Steam Greenlight and Kickstarter.