Ghosts, weddings and hit-and-runs are all just small threads that wrestling has used throughout the WWE’s legacy to drive storylines. But for the non-wrestling fans who prefer their action in the vein of Celebrity Deathmatch, there exists a small but fervent community of wrestling modders, crafting some of the most…
Whatever 2K Sports is paying their marketing department employees, it’s not enough. The WWE 2K games get mixed to positive reviews, but the promotion of those games is consistent, first-rate, and exemplary. Whoever makes the games’ commercials has a masterful grasp on why fans love the WWE.
Some games have fans. Undertale, the RPG in which you don’t have to hurt anyone, has a bonafide fandom. They make some weird, wonderful stuff.
There's no better way to beat The Rock than with a custom, skinny Conan character. Conan O'Brien is back with "Clueless Gamer" and this time he plays WWE 2K14. I'm glad they've spent time with the game's best feature: character customization.
Whatcha gonna do when Glitchemania runs wild all ove… oh, God, no! NO! What's happened to Yokozuna's spine?!
One of the WWE series' longstanding virtues is its deep character creation toolkit, which fans have used to create all sorts of wrestlers who don't appear in the main game's roster. Such as Captain America, and Wolverine, and Spider-Man.
Twenty-five years ago my best friend and I set up a wrestling ring in my basement—four barstools for the turnbuckles, some old mattresses for the canvas. The actual wrestling we did was hesitant, unplanned and uncompelling. But man, the stuff we did out of the ring makes me smile to this day.
The good news is there's going to be a lot of extra stuff in WWE 2K14. The bad news is they want you to buy a $20 season pass for it. Three packs contain extra wrestlers—including the NWO—and others will have customization options and loads of extra wrestling moves. Details here and in this video.
The best thing 2K Sports has done for pro wrestling games so far is assemble this incredible panel consisting of Jim Ross, Dolph Ziggler, Daniel Bryan (he was robbed last night!), Rey Mysterio, Steve Austin, Paul Heyman, Mick Foley and a seemingly intoxicated Ric Flair. Jump about 40 minutes in for the good stuff.
When it announced a special campaign mode this week, WWE 2K14 hinted the game's roster would be the largest ever by virtue of the fact more than 45 classic bouts would be featured in "30 Years of Wrestlemania." The question was how many wrestlers would be making repeat appearances to fill out that card.
In about three hours, 2K Sports will reveal the roster for the "30 Years of Wrestlemania" mode in WWE 2K14. The main roster hasn't been revealed yet, but 2K has said it will include Darren Young, the openly gay wrestler who this week had one of the most understated coming-outs, especially for a sports figure.
WWE 2K14 will deliver more than 45 all-time great bouts and a roster loaded with Wrestlemania's greatest superstars in a showcase mode that pays tribute to three decades of wrestling's premier spectacle.
Rumored last week when an ad appeared in WWE magazine, it's now official: The Ultimate Warrior will be making his first-ever appearance in the 13-year run of what is now called WWE 2K14. The catch is he's only being offered—for now one guesses—as a preorder incentive.
Not in the 13-year history of the Smackdown/Smackdown vs. Raw/WWE/WWE 2K series has The Ultimate Warrior—one of professional wrestling's most intense, controversial, and just plain weird superstars—made an appearance. Apparently that will change with WWE 2K14.
Different publisher, same developer. 2K Sports picked up the WWE franchise from THQ during the bankrupted publisher's firesale back in Japan. The game revealed its cover art on Monday night, dropping this trailer later.
The Rock will be featured on the cover of WWE 2K14, the first edition of the series to be published by 2K Sports. The game releases in November.
In an interview published this morning by ESPN, 2K Sports and World Wrestling Entertainment discussed their exclusive, five-year contract arising from THQ's bankruptcy and dissolution, and said the next WWE professional wrestling simulation should launch during its traditional fall release window this year.