If you asked a bunch of people to list the most influential games of the last console generation, there’s a solid chance most of them would include the PS3’s Uncharted series. Four or five years ago, when we needed to show a friend how visually impressive video games had become, we often reached for one of Nathan…
UPDATE (11:49am): Looks like Sony took down the listing. Bummer.
It was a bit of a shock earlier this week when we heard that Amy Hennig - creative director and writer on the Uncharted series - had left developers Naughty Dog.
For two years, the developers at Naughty Dog managed to successfully keep one of the biggest secrets in gaming. So how is it that they almost spoiled their own surprise in front of millions of gamers? Ah, that's a good story. (No spoilers, I promise!)
You don't necessarily need noisy, crowded cities to make a section of a game exciting. Uninhabited wastelands, post-apocalyptic worlds, a sea of sand dunes, vast grasslands... These can all be strikingly beautiful places, and capable of telling enticing stories.
It can be a bit difficult to talk about the new Tomb Raider without also talking about Uncharted. Naughty Dog's PS3 series has always had a lot of Tomb Raider in its DNA, and Crystal Dynamics' new Lara Croft adventure has clearly been taking notes from Uncharted.
With Valentine's Day putting us all in a romantic mood it was our duty to gather some of the defining aaaawww moments video games offer.
Sideshow will be releasing, sometime in the future, this gorgeous premium format statue of Nathan Drake, star of the Uncharted series.
David Vigil, who is a master leathersmith, is taking orders for an item he's called "UNCHARTED 3: Nathan Drake Inspired Gun Holster".
Most of the changes in the big new patch for Uncharted 3 include the things you'd expect: new items, new taunts, balance tweaks, etc. A lot of it is goofy. But this... this shot here is a look at the new "block mesh maps" that will be added, post-patch, to the game's Lab, the experimental wing (read: playlist) of …
Robh Ruppel is the art director at Naughty Dog, the developers of the Uncharted series. Before that, he spent over a decade working at Disney's animation studio.
Naughty Dog lead designer Richard Lemarchand is leaving the studio to teach at the University of Southern California, where he'll join the school's Interactive Media Division. Lemarchand most recently served as co-designer on Uncharted 3. [Gamasutra]
Uncharted hero Nathan Drake makes getting hit with a tranquilizer dart and stumbling through an open-air market mumbling to yourself look easy. Video game satirists supreme Mega64 make it look hilarious.
Perhaps Nathan Drake should have written all his notes on his shoes. Surely, they'd be harder for nefarious baddies to steal repeatedly than journals are?
When Sony unveiled its PlayStation Vita handheld at last year's E3, Uncharted: Golden Abyss was one of the first things they showed. This sent a clear message: "Our new handheld is a portable current-gen console. To prove it, we're going to show it running one of our most technically demanding current-gen games."…
Goodbye, newspaper stories about video gamers who love to pretend to kill, kill, kill.
Sony launched a website honoring the best in-store Uncharted 3 displays across the country. The number one entry, a Futaba Tosho branch, featured a life-sized Sully breaking through the ceiling and holding a life-sized Nathan Drake.
Some good stuff in this week's PlayStation store update. We've got full-game downloads for a number of solid titles, including Crysis 2, Rainbow Six: Vegas, and individual downloads for the HD versions of both Ico and Shadow of the Colossus. That latter one, in particular, is certainly worth $20, even if you played it…
I recently opined that one of the things I didn't like about Uncharted 3 was that it lacked a delightful love-triangle like the one in Uncharted 2. Turns out maybe there was one, and most of us just missed it.