Yesterday, Binding of Isaac: Afterbirth players got to play as Satoru Iwata. The former head of Nintendo died in 2015. Every year since, he’s appeared in the game on December 6, his birthday. Afterbrith never made it to Wii U or 3DS, so was the first time the tribute was on a Nintendo platform.
The End is Nigh is a new puzzle platformer by former Newgrounds creator Tyler Glaiel and Super Meat Boy’s Edmund McMillen out now on PC. It brings back Meat Boy’s precise controls and movement for a second round of dangerous jumps and spike pits. It’s a bit too familiar, but it’s still a lot of fun.
After much waiting and a little teasing, Binding of Isaac creator/Super Meat Boy co-creator Edmund McMillen has announced a new game. It’s a collaboration with Closure creator Tyler Glaiel called The End Is Nigh. Together, they’re making an adventure-platformer where you die “a lot.”
It turns out that Edmund McMillen will not in fact spend the rest of his life making expansions for 2011's macabre roguelike, The Binding of Isaac. In a post describing the latest fan mods to be added to the official version, McMillen said he and programmer Tyler Glaiel have spent three months in crunch time preparing…
The Binding of Isaac: Afterbirth, a major expansion for the game that adds tons of new areas and items, hits PS4 on May 10 for $10.99. It’s supposed to arrive on the same day for Xbox One, as well. No word yet on a Vita version.
Nicalis founder Tyrone Rodriguez has been tweeting teasing pics of The Binding of Isaac: Rebirth running on iPad and iPhone over the past couple of weeks. Then last night he shared Apple’s rejection notice.
It’s 2:00 AM on a night this past fall, and The Binding of Isaac designer Edmund McMillen is in bed, watching a livestream of people digging a hole in Santa Ana, California on his phone. In just a few hours, he’ll have to wake up for his newborn’s first doctor visit. “What the fuck are you doing?” grumbles his wife.
The Binding of Isaac: Afterbirth+ is coming sometime in 2016, according to the game’s publisher, bringing official mod support, a bestiary, and more. The game’s latest expansion, Afterbirth, only launched a few weeks back. It’s unclear if this update will cost any money, but the game’s gotten lots of free updates.
Last time we checked on The Binding of Isaac community, a glitch caused people to believe the game’s missing content was part of a giant conspiracy. Instead, it was just a glitch. But in the last few days, culminating in a real-life search of Santa Cruz, California, fans did band together to solve a grand mystery.
The Binding of Isaac community lost their minds yesterday, in search of items missing from the game. Teases from designer Edmund McMillen suggested it was an elaborate, totally ridiculous mystery for players to solve. The reality is far more mundane: it was a joke, while the developer worked on a patch.
The Binding of Isaac: Afterbirth was supposed to add at least 120 items to the tough-as-nails roguelike. Players have only found 74. This prompted claims McMillen had lied, but it seems they’re merely...hidden. Fans are ripping the game apart to find the truth, even going so far as to read the Bible for hints.
I’ve only scratched the surface of The Binding of Isaac: Afterbirth, the latest expansion to Edmund McMillen’s popular roguelike, but I already know what might keep me coming back: the fantastic addition of a daily challenge mode.
The Binding of Isaac: Afterbirth, a massive expansion for Edmund McMillen’s twisted roguelike, finally arrives on October 30. Afterbirth adds new game modes—one focused on “greed,” another with daily seeded runs—and tons of new items, endings, and other secrets for players to discover.
Edmund McMillen is known for games with a twisted sense of humor, but none of them have made me feel as bad for laughing as his latest, Fingered.
The Binding of Isaac’s Edmund McMillen has a new game coming August 18 called Fingered. It’ll only cost you $1.87, and it’s a “whodunit hyperrealisic police sim where you must finger the guilty and clean up this darn city using the descriptions of the local busy bodies.” Of course!
The Binding of Isaac finally arrived on 3DS—specifically, New 3DS—a few weeks back, but it’s been a bumpy launch for roguelike fans, as they’ve run into a series of unfortunate glitches.