Last fall, Dishonored 2 ripped me right out of my gaming funk. I tore through the game in two days, scouring every square inch of its wonderful setting, Karnaca. Dishonored 2’s brilliant self-assurance is compelling; I couldn’t stay away. Now, after the release of Dishonored: Death of the Outsider, I found myself…
The enemies in Echo copy any action that you perform until they’re highly dangerous walking death machines. Level design and smart enemy placement turn Echo’s stealth gameplay into something really special. I take a look in this critical video.
An upcoming game starring a naughty goose combines stealth gameplay and puzzle solving, allowing players to cause mischief and mayhem on a small farm. It’s silly fun that I never knew I wanted until I saw the trailer.
In the new stealth video game Echo I’m surrounded by copies of myself, menacingly filling the hallway. There’s a door at my back, but I don’t want to open it. I raise my gun, but I know better than to shoot. I think, If only the lights would go off. The enemies close in. There are so many ways out of this situation,…
I had a chance to check out an early alpha build of 2D stealth game Wildfire. It may not have a release date yet, but from what I’ve played it’s looking promising.
Yesterday, Square-Enix announced that it was parting ways with Hitman developers IO Interactive. So why don’t we take some time to appreciate one of the best crafted stealth series around?
Lince Works’ new stealth game Aragami is fun but ultimately too clunky of an experience. We slice and dice in this Kotaku Plays!
I’ve spent the last week playing through the multiplayer portion of Metal Gear Solid V—and I gotta say, despite the initial launch hiccups, I’m pretty sure I like it better than the base game.
They don’t call Big Boss a legend for nothing, you know.
I knew I was in for a treat when Metal Gear Solid V introduced me to its R&D mechanic by asking me to research state-of-the-art cardboard box technology.