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Forget Mystic Quest. This Is The Worst Final Fantasy Game.
You know how people like to use the word “rehash” to describe games? “Oh, that Call of Duty 44 is such a rehash.” “Can’t believe they’re rehashing Halo again.” That sort of thing? In the wake of Final Fantasy IV: The After Years, I think it’s time to find a new word. Final Fantasy IV:…
By Jason Schreier Published July 20, 2012 -
Kotaku EastRumor: Final Fantasy Versus XIII Is Dead [Update]
It’s been six years since Square Enix first showed Final Fantasy Versus XIII’s debut trailer. Six long years. When that trailer premiered, George W. Bush was president, Saddam Hussein and Osama Bin Laden were alive, and the global financial crisis had not yet hit. 2006 was a different world, a long, long time ago. Now…
By Brian Ashcraft Published July 20, 2012 -
Kotaku East
Don’t Forget To Buy Your Required Dragon Quest X Flash Drive
With DQX right around the corner, here’s a friendly reminder that the game requires 16GB or greater of USB memory to play. You can buy the game with a thumbstick bundle that comes with an in-game hat or you can buy an official standalone, which is priced at around ¥2,000 (US$25). It comes with an…
By Brian Ashcraft Published July 16, 2012 -
How To Break Final Fantasy VI
If you’ve played Final Fantasy VI, you’ve probably seen some weird glitches. Maybe you killed a boss by casting the spells Vanish and X-Zone. Maybe you realized that certain stats don’t actually work as advertised. Or maybe you used Relm’s Sketch ability on an invisible enemy and accidentally wiped out your Super Nintendo cartridge. Oops.…
By Jason Schreier Published July 13, 2012 -
The First Japanese Commercial For Dragon Quest X
Here’s the first Japanese TV spot for Dragon Quest X, the next game in Square Enix’s mammoth series that will be out for Wii on August 2. No word on a U.S. release yet. This will be the first Dragon Quest that is also a massively multiplayer online RPG. Want more footage? You can watch…
By Jason Schreier Published July 13, 2012 -
New Final Fantasy Songs, Get Your New Final Fantasy Songs
Square Enix released the DLC schedule for lovely rhythm game Theatrhythm Final Fantasy this morning. It features songs from a whole bunch of Final Fantasy games, oddly enough including Final Fantasy Versus XIII, which is Square’s attempt to re-create Duke Nukem Forever Each song costs $1. Here’s the schedule: July 12, 2012 1. “Somnus” (FINAL…
By Jason Schreier Published July 12, 2012 -
Final Fantasy VII‘s PC Re-Release Won’t Have Microtransactions
The upcoming PC re-release of Final Fantasy VII will not use any sort of microtransaction-based system, publisher Square Enix told me today. Last week, when Square Enix announced the upcoming Final Fantasy VII re-release, the company said it would introduce a new feature called the Character Booster that allows players to boost their characters’ stats…
By Jason Schreier Published July 9, 2012 -
Ten Achievements I’d Like To See In The Final Fantasy VII Re-Release
Yesterday, Square Enix confirmed that it will re-release Final Fantasy VII on PC at some point in the near future. What’s most interesting about this re-release is that it adds new features to the seminal role-playing game, like achievements. But Square hasn’t shared any details on exactly what these achievements will comprise. So I’m offering…
By Jason Schreier Published July 5, 2012 -
Final Fantasy VII Is Coming To PC… Again
Following a month or two of rumors, Square Enix has confirmed that it will re-release Final Fantasy VII for PC. With achievements. And cloud saves (not to be confused with Cloud saves). And… a character booster, which it seems will allow you to pay real money to boost your characters’ stats. (“Find yourself stuck on…
By Jason Schreier Published July 4, 2012 -
The 3DS Now Officially Has DLC
Theatrhythm Final Fantasy launches today, and with it comes the Nintendo 3DS’s first-ever batch of downloadable content. Here’s the list of tracks you can get, each for a buck: 1. “Battle Theme 1” (FINAL FANTASY II) 2. “The Final Battle” (FINAL FANTASY IV) 3. “Fighters of the Crystal” (FINAL FANTASY XI) 4. “Fighting Fate” (FINAL…
By Jason Schreier Published July 3, 2012 -
ReviewsTheatrhythm Final Fantasy: The Kotaku Review
During a recent interview, Ichiro Hazama, producer and main mind behind Theatrhythm Final Fantasy, was asked by Nintendo president Satoru Iwata to sum up his game in a few words “Hmm, that’s a difficult one,” Hazama said. “I suppose I’d say it’s basically a Final Fantasy music game.” Can’t put it much better than that.…
By Jason Schreier Published July 3, 2012 -
Even Baby Cloud Strife Has Big Hair and a Deadly Cute Sword
D’wah. Now this is adowable. Baby Cloud Strife—hair, sword, and all. This photo was snapped by Jeriska at the recent Anime Expo 2012. Check out more of Jeriaska’s pics here as well as in the link below. Cloud Strife – Anime Expo 2012 [Flickr]
By Brian Ashcraft Published July 3, 2012 -
I Want To Play A Full Final Fantasy Game With Rhythm Combat
There’s a new Final Fantasy game coming out tomorrow. Don’t get too excited: this isn’t Final Fantasy XV. There are no next-gen graphics or melodramatic stories here. Instead, Square Enix will release Theatrhythm Final Fantasy, a 3DS game that is best described as “Elite Beat Agents with Final Fantasy music,” or “the game that makes…
By Jason Schreier Published July 2, 2012 -
Kotaku East
Report: Why Square Enix Average Salaries Are Sky High
According to online research site Nensyu Labo, here is a list of the mean yearly income for the game industry with numbers crunched from public reports filed by the companies: Square Enix Holdings: ¥21,680,000 (US$272,988) Sony: ¥9,230,000 ($116,189) Nintendo: ¥9,140,000 ($115,032) Sega Sammy: ¥8,220,000 ($103,486) Konami: ¥6,780,000 ($85,371) Namco Bandai: ¥6,400,000 ($80,577) Tecmo Koei: ¥6,150,000…
By Brian Ashcraft Published June 29, 2012 -
Kotaku East
The Road to Final Fantasy XIII-2
At the GDC in Taipei held at the Taipei International Conference Center in Taiwan, Motomu Toriyama of Square Enix held a presentation on the development between Final Fantasy XIII and Final Fantasy XIII-2. Toriyama, who held the position of director for both games, took the podium and revealed the inner working of development on Final…
By Toshi Nakamura Published June 28, 2012 -
Kotaku East
Fret Not! Dragon Quest‘s Slime Chewing Gum Isn’t Really Slime Flavored.
Fit’s is a brand of Lotte chewing gum, and this August, there will be “Slime flavored” gum for you to chomp on. But it’s not really “Slime flavored”. PHEW. “Slime” (スライム or “suraimu”) is used as a pun: “suppai-raimu” (スっぱいライム). “Suppai” (here, スっぱい) means “sour” and “raimu” (ライム) is Japanese for “lime”. The flavor is…
By Brian Ashcraft Published June 28, 2012 -
Quantum Conundrum Turned Into a Real, Live Game Show
Square Enix and art group iam8bit have gone and done a thing. They’ve paid for a TV show based on first-person puzzler Quantum Conundrum, and it’s going to be hosted by Kevin Pereira. It’s called The Super Dimensional Quantum Learning’s Problems and Solutions Gametime Spectacular!!, and will put contestants in a replica of the game’s…
By Luke Plunkett Published June 28, 2012 -
Hey, You Got Your Pokémon In My Kingdom Hearts
Meet the Dream Eaters, the monsters you’ll be attacking, breeding, and recruiting in upcoming action-RPG Kingdom Hearts 3D: Dream Drop Distance, which is out July 31 for Nintendo 3DS. Kind of remind you of a certain other Nintendo game, don’t they? Still, I’m psyched for this one. It’s looking more like Kingdom Hearts II than…
By Jason Schreier Published June 27, 2012 -
Kotaku East
Fifty Bucks? For This Final Fantasy Food? Really?
At the recent Decade of Final Fantasy XI Vana★Fest 2012, Square Enix and gamers celebrated ten years of FFXI. Ten years! That’s quite a milestone and definitely worthy of celebration. This meal, however, isn’t. The above lunch box cost ¥4,000 (US$50), which is shocking to people in pricey Japan. The meal looks like something you…
By Brian Ashcraft Published June 27, 2012 -
You Think You Can Hold Up Tifa’s Suspenders?
While Square Enix still hems and haws over a Final Fantasy VII remake, cosplayers continue to don the duds of the game’s iconic heroine, Tifa Lockhart. A white t-shirt, suspenders, a mini skirt and red boots, Tifa’s character design is simple. It’s also one gaming’s most memorable and easily identifiable. Anyone can put together a…
By Brian Ashcraft Published June 27, 2012