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Dress as Adam Jensen from Deus Ex in Hitman
Hitman: Absolution lets players don a variety of disguises. And now, one of those outfits is the Deus Ex suit. Because if you want to blend into a crowd, what better way to do that than with a futuristic body suit! The suit not only offers Hitman‘s Agent 47 better protection, and the “Zenith” gun…
By Brian Ashcraft Published December 3, 2012 -
Kotaku East
Lightning Returns: Final Fantasy XIII Makes Players Manage Time
Lighting Returns, the upcoming Final Fantasy XIII title, uses a time mechanic. In the game, the world has only 13 days left before it ends. In a recent interview with 4Gamer, game designer Motomu Toriyama went into slightly more detail about the game’s time mechanic. As mentioned above, the time limit in-game is 13 days.…
By Brian Ashcraft Published December 3, 2012 -
Kotaku East
The Lightning Returns Logo Took a Very Long Time to Design
Some things can be finished quickly. Some things take time. The Lightning Returns: Final Fantasy XIII logo, it seems, took time. A lot of time. On the game’s official Twitter, someone from the Square Enix publicity department said “it took an exceedingly amount of time to arrive at the design”. Creating it was a long…
By Brian Ashcraft Published November 30, 2012 -
Kotaku East
Forget the Haters, Japan *Hearts* Call of Duty
The conventional wisdom has always been Japan loves role-playing games and dislikes first-person shooters. First-person shooters, pundits said, were popular only with Western gamers. The pundits and conventional wisdom, it seems, are wrong. In its debut week, Call of Duty: Black Ops II on the PS3 is the second best selling game in Japan, moving…
By Brian Ashcraft Published November 30, 2012 -
There’s a New Mobile Final Fantasy Game on the Horizon, and We Hold the Key to Sephiroth
The airships are coming! Following a highly successful launch in Japan, DeNA Co. and Square Enix are preparing to bring Final Fantasy Airborne Brigade to North American Apple and Android devices. Airborne Brigade, the first free-to-play Final Fantasy social game to be released in English, casts players as airship pilots exploring an FF-inspired land, banding…
By Mike Fahey Published November 29, 2012 -
Kotaku East
Square Enix’s Mecha Lady Game Knocked Offline, Hacking Feared
Smartphone game Galaxy Dungeon is Square Enix’s attempt to mix card-based action with role-playing game elements. The mecha heroines caught the attention of some gamers, and there was some fanfare when it was recently released. Things seemed to be going well for Galaxy Dungeon. Then, there was a bug—a bug that now looks like it…
By Brian Ashcraft Published November 29, 2012 -
Kotaku EastYou’ll Never Guess How Long Making the Agni’s Philosophy Demo Took
Jaws were on the floor when Square Enix showed the three minute Agni’s Philosophy demo earlier this year in Los Angeles. They were on the floor this weekend when Square Enix once again showed off the tech. To dazzle like that takes time. A lot of time. While showing off the mind-blowing demo this weekend,…
By Brian Ashcraft Published November 28, 2012 -
Square Enix’s Latest Mobile Puzzler is a Delirious Whirlwind of Exploded Pixels
The creators of Motley Blocks painstakingly crafted a series of 80 simple images using colored cubes, creating a collection of nifty 3D pixel art covering a variety of subjects. Then they blew them all up, and you have to put them back together. So much work, this mobile gaming. Each level in Motley Blocks begins…
By Mike Fahey Published November 26, 2012 -
Kotaku EastGetting Up Close and Personal with Square Enix’s New Engine Blew My Mind
This last Friday and Saturday in Tokyo, Square Enix held their 2012 Open Conference. While there was some talk about the relaunch of Final Fantasy XIV, the majority of the two-day event focused on Agni’s Philosophy: Final Fantasy. Agni’s Philosophy is the real-time tech demo of Square’s new Luminous Engine that was first presented at…
By Richard Eisenbeis Published November 26, 2012 -
Kotaku East
Here’s What Makes a Final Fantasy, According to Square Enix
This last weekend in Tokyo, Square Enix held an open conference centered around its real-time tech demo, Agni’s Philosophy: Final Fantasy. While presenting the technical aspects was paramount in the design of Agni’s Philosophy (as it was meant to showcase the detail and flexibility of Square’s new Luminous Engine), its creators were adamant it feel…
By Richard Eisenbeis Published November 26, 2012 -
How Square Enix Screwed Up Black Ops II for Japan
For years now, Square Enix has published the Call of Duty games in Japan. Square Enix honcho Yoichi Wada is apparently a big fan of the series—and Western games. His goal is apparently to make Japanese gamers more open to playing foreign titles. That’s admirable. It would be more admirable if the company didn’t keep…
By Brian Ashcraft Published November 22, 2012 -
Sleeping Dogs, Kingdom Hearts Discounted For Square Enix’s Black Friday
Sleeping Dogs for $30! Dead Island for $10! Kingdom Hearts 3D for $20! Like everyone else in the world, Square Enix is holding a Black Friday sale this weekend. From tomorrow through Monday, you’ll be able to buy a bunch of their games online at some decent discounts. Here’s the promo image (looking super pixelated…
By Jason Schreier Published November 21, 2012 -
When Your Job Involves “Painting Exposed Buttocks To Look Covered By Latex”
The video game industry isn’t all fast cars and trips to Japan. For every studio head basking in the glow of media attention there are 100 developers lower down the food chain whose job can be a little more mundane. Like the guy/guys/gals who had to paint some butts for a trailer. Speaking with GI.biz,…
By Luke Plunkett Published November 21, 2012 -
Hitman: Absolution‘s Overheard Dialogue Is Goofy, Great
Far be it from me to only harp on Hitman: Absolution’s less admirable qualities. The game is also frequently funny, and often very well-written. The overheard dialogue is often worth sticking around and listening to, and the crowd chatter is among the most convincing I’ve ever heard in a game. (The game itself is a…
By Kirk Hamilton Published November 20, 2012 -
One of the Greatest Mobile Music Games Goes Free-to-Play
Experimenting with new ways to make folks pay for their iOS games, Square Enix releases Groove Coaster Zero, injecting new songs and adapting a free-to-play model to Reisuke Ishida’s original musical masterpiece Groove Coaster Zero takes the fine selection of tracks from the original game, drops in a selection of new free and premium tunes…
By Mike Fahey Published November 20, 2012 -
Kotaku East
Square Enix’s Galaxy Dungeon is a new iOS/Android card battle game that features female mecha.
By Brian Ashcraft Published November 20, 2012 -
It’s Final Fantasy XIII, But with Drunken Sex Talk
Binge drinking. Jerking off. Squids. It’s just another wild night in the world of Final Fantasy That’s because someone, let’s call that person a genius, decided to combine screenshots from Japanese role-playing games Final Fanatasy XIII and Final Fantasy XIII-2 with Texts from Last Night. Texts from Last Night, of course, is a website that…
By Brian Ashcraft Published November 20, 2012 -
Final Fantasy XIV Will Get Marriage, But Not Gay Marriage (At Least For Now)
When Final Fantasy XIV relaunches as Final Fantasy XIV: Let’s Pretend This Game Didn’t Happen A Realm Reborn in the near future, the people behind it plan to add a whole bunch of new features. One of those features, to be added in a future patch, is marriage. The traditional version, with men and women…
By Jason Schreier Published November 19, 2012 -
ReviewsHitman: Absolution: The Kotaku Review
Hitman: Absolution is a wickedly smart, darkly enjoyable video game, one that’s as generous to players as its protagonist is merciless to his victims. You’ll stab, strangle and shoot your way through level after level, sometimes grimacing, sometimes scowling, sometimes laughing. When all is said and done, you’ll probably need a shower. To play Absolution…
By Kirk Hamilton Published November 18, 2012