The Last of Us and Uncharted director Bruce Straley joins today’s episode of Kotaku Splitscreen to talk about…
What’s it like to speedrun huge role-playing games like Final Fantasy VI and Chrono Trigger? What kind of tricks are…
Assuming we don’t all die in a nuclear holocaust, what will video games bring in 2018? This week on Kotaku…
Today on Kotaku Splitscreen, we’re revisiting our predictions for 2017 and seeing what we got right (aka: mostly…
It is time for part two of our annual Kotaku Splitscreen tradition, where we talk about EVERY VIDEO GAME OF THE YEAR.
It is time once again for an annual Kotaku Splitscreen tradition: going through EVERY VIDEO GAME OF THE YEAR.
Last night, a bunch of us went and saw Star Wars: The Last Jedi. Today, three of us sat down and talked about it.
Destiny 2 is a mess right now, as we discuss on today’s episode of Kotaku Splitscreen, but for Kirk and me, worst of…
Veteran game journalist Geoff Keighley joins Kotaku Splitscreen this week to talk about what it’s like to produce…
We’re just one week away from Thanksgiving, which means it’s time to start thinking about losing all the fat you’re…
The Xbox One X does exactly what it’s meant to do, but who is it for? Is it worth buying the most powerful game…
Just what makes Super Mario Odyssey so delightful to play? Today on Kotaku Splitscreen, let’s discuss.
On this week’s episode of Kotaku Splitscreen, recorded between marathon writing sessions for both me and Kirk, we’re…
This week on Kotaku Splitscreen, Jason and I take on South Park. We talk about the new game, The Fractured But Whole,…
It’s the 100th episode of Kotaku Splitscreen, and to celebrate, we’re... talking about video games, loot boxes, and…
By just about any metric, the Nintendo Switch is off to a good start. But what might be down the line for Nintendo’s…
Every writer knows that the best work comes from writing, rewriting, and rewriting again until you’ve gotten so sick…
Samus Aran made her grand return to video games last week following a seven-year absence, and if you’re wondering…
What makes video game fonts look good? And why does Final Fantasy VI’s Steam and iOS text feel so amateurish? Today…
Destiny 2 has been out for a few days, and we’ve played enough to form some general impressions. Join me and Jason…